Instant
As an additional cost to cast this spell, you may exile any number of white cards from your hand. This spell costs less to cast for each card exiled this way.
Exile target artifact, creature, or enchantment with mana value X or less.
Instant
Prevent the next 4 damage that would be dealt to any target this turn.
Instant
Target creature gets +2/+2 until end of turn. You gain 2 life.
Instant
Target creature becomes white until end of turn. Tap that creature.
Draw a card.
Instant
Exile target creature you control, then return it to the battlefield under its owner's control with X +1/+1 counters on it, where X is the number of mirrors on walls you can see from your seat.
Instant
Kicker (You may pay an additional as you cast this spell.)
Target player can't cast spells this turn. If this spell was kicked, creatures can't attack this turn.
Instant
Kicker (You may pay an additional as you cast this spell.)
Prevent the next 2 damage that would be dealt to any target this turn. If this spell was kicked, prevent the next 4 damage that would be dealt to that permanent or player this turn instead.
Instant
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Choose one —
• Destroy target Aura attached to a creature.
• Target Soldier creature gets +2/+2 until end of turn.
• Creatures you control gain vigilance until end of turn.
Instant
Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)
Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. If this spell was kicked, prevent the next 6 damage this way instead.
Instant
Target creature gets +2/+2 until end of turn. If it's an enchantment creature or legendary creature, instead put a +1/+1 counter on it and it gets +1/+1 until end of turn.
Instant
Put up to three target creature cards from your graveyard on top of your library.
Instant
Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.
Instant
Target creature gets +2/+2 until end of turn. If it's a Warrior, you may attach an Equipment you control to it.
Instant
Spree (Choose one or more additional costs.)
+ — Untap all creatures target player controls.
+ — Target creature gains double strike until end of turn.
Instant
As an additional cost to cast this spell, sacrifice a creature.
Return any number of target creatures you control to their owner's hand.
Instant
Target creature gets +1/+1 and gains first strike until end of turn.
Instant
Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. If there are more people in the room of a different gender than you are as you cast this spell, prevent the next 6 damage this way instead.
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