Creature — Rat (2/2)
When Chittering Rats enters the battlefield, target opponent puts a card from their hand on top of their library.
Creature — Human Soldier (2/4)
Command Section — When Company Commander enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to the number of opponents you have.
Bring it Down! — Whenever Company Commander attacks, creatures you control gain deathtouch until end of turn.
Creature — Zombie Bird (2/1)
Flying
When Crow of Dark Tidings enters the battlefield or dies, mill two cards. (Put the top two cards of your library into your graveyard.)
Creature — Zombie (2/2)
When Dakmor Ghoul enters the battlefield, target opponent loses 2 life and you gain 2 life.
Creature — Human Pirate (2/2)
Raid — When Deadeye Tormentor enters the battlefield, if you attacked this turn, target opponent discards a card.
Creature — Orc Pirate Wizard (4/4)
Menace, deathtouch
When Dire Fleet Ravager enters the battlefield, each player loses a third of their life, rounded up.
Creature — Vampire Guest (2/1)
Flying, haste
When Dissatisfied Customer enters the battlefield, roll a six-sided die. If the result is 3 or less, you lose that much life.
Creature — Elf Druid (2/2)
When Drey Keeper enters the battlefield, create two 1/1 green Squirrel creature tokens.
: Squirrels you control get +1/+0 and gain menace until end of turn.
Creature — Rat (2/1)
When Earsplitting Rats enters the battlefield, each player discards a card.
Discard a card: Regenerate Earsplitting Rats.
Legendary Creature — Human Wizard (2/2)
Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's mana value.
When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder.
Creature — Phyrexian Horror (5/5)
Protection from white
When Eviscerator enters the battlefield, you lose 5 life.
Creature — Orc Pirate (3/3)
When Fathom Fleet Boarder enters the battlefield, you lose 2 life unless you control another Pirate.
Creature — Specter (1/3)
Flying
When Fell Specter enters the battlefield, target opponent discards a card.
Whenever an opponent discards a card, that player loses 2 life.
Creature — Human Pirate (2/2)
When Forerunner of the Coalition enters the battlefield, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top.
Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life.
Creature — Spirit (3/2)
Flying
When Foul Spirit enters the battlefield, sacrifice a land.
Creature — Zombie (2/2)
When Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand.
Legendary Creature — Human Warlock (4/4)
Ward—, Pay 2 life.
Skeletons and Zombies you control get +1/+1 and have menace.
Whenever you commit a crime, create two tapped 2/2 blue and black Zombie Rogue creature tokens. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Enchantment Creature — Snake Lamia (4/4)
Lifelink
When Gravebreaker Lamia enters the battlefield, search your library for a card, put it into your graveyard, then shuffle.
Spells you cast from your graveyard cost less to cast.
Creature — Phyrexian Horror (4/4)
When Gulping Scraptrap enters the battlefield or dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature — Faerie Warlock (3/5)
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Flying
When High Fae Negotiator enters the battlefield, if it was bargained, each opponent loses 3 life and you gain 3 life.
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