← Edit search Random card

Cards similar to Shower of Coals (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
IllTimed Explosion

Ill-Timed Explosion

Sorcery

Draw two cards. Then you may discard two cards. When you do, Ill-Timed Explosion deals X damage to each creature, where X is the greatest mana value among cards discarded this way.

4.7 /10
$0.21
Incite Rebellion

Incite Rebellion

Sorcery

For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures they control.

5.3 /10
$0.31
Into the Maw of Hell

Into the Maw of Hell

Sorcery

Destroy target land. Into the Maw of Hell deals 13 damage to target creature.

4.9 /10
$0.14
Irencrag Feat

Irencrag Feat

Sorcery

Add seven . You can cast only one more spell this turn.

7.5 /10
$0.22
Knife and Death

Knife and Death

Sorcery

Just a second (As long as this spell is on the stack, players can't move permanents.)
One at a time, throw ten cards you own from outside the game onto the playing area from a distance of at least three feet (about one meter). For each of those cards, Knife and Death deals 1 damage to each creature or planeswalker you don't control that card is touching. You gain life equal to the damage dealt this way.

0.1 /10
$0.06
Path of the Pyromancer

Path of the Pyromancer

Sorcery

Discard all the cards in your hand. Add for each card discarded this way, then draw that many cards plus one.
Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.

6.8 /10
$0.25
Reforge the Soul

Reforge the Soul

Sorcery

Each player discards their hand, then draws seven cards.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

9.5 /10
$6.94
Rumbling Rockslide

Rumbling Rockslide

Sorcery

Rumbling Rockslide deals damage to target creature equal to the number of lands you control.

4.7 /10
$0.02
Scrap Mastery

Scrap Mastery

Sorcery

Each player exiles all artifact cards from their graveyard, then sacrifices all artifacts they control, then puts all cards they exiled this way onto the battlefield.

8.4 /10
$4.89
Shivan Meteor

Shivan Meteor

Sorcery

Shivan Meteor deals 13 damage to target creature.
Suspend 2— (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

7 /10
$0.28
Sowing Salt

Sowing Salt

Sorcery

Exile target nonbasic land. Search its controller's graveyard, hand, and library for all cards with the same name as that land and exile them. Then that player shuffles.

0.3 /10
$0.10
Spire Barrage

Spire Barrage

Sorcery

Spire Barrage deals damage to any target equal to the number of Mountains you control.

3 /10
$0.12
Throes of Chaos

Throes of Chaos

Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

8.6 /10
$0.09
Truth or Consequences

Truth or Consequences

Sorcery

Secret council — Each player secretly votes for truth or consequences, then those votes are revealed. You draw cards equal to the number of truth votes. Then choose an opponent at random. Truth or Consequences deals 3 damage to that player for each consequences vote.

5.1 /10
$0.15
Wild Swing

Wild Swing

Sorcery

Choose three target nonenchantment permanents. Destroy one of them at random.

2.7 /10
$0.16
Wrack with Madness

Wrack with Madness

Sorcery

Target creature deals damage to itself equal to its power.

1.7 /10
$0.02
Anarchy

Anarchy

Sorcery

Destroy all white permanents.

2.5 /10
--
Apocalypse

Apocalypse

Sorcery

Exile all permanents. You discard your hand.

4.8 /10
$6.15
Call for Aid

Call for Aid

Sorcery

Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn.

7.1 /10
$0.31
Cleaver Riot

Cleaver Riot

Sorcery

Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.)

4.2 /10
$0.06
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.