Instant
Each player may exile any number of cards from their graveyard. Then each player loses 1 life for each card in their graveyard.
Draw a card.
Instant
Put any number of target creature cards from your graveyard on top of your library.
Draw a card.
Instant
Return target creature card from your graveyard to your hand.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Instant
Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life."
Instant
Change the target of target spell with a single target. You lose life equal to that spell's mana value.
Instant
This spell can't be countered.
Inescapable Blaze deals 6 damage to any target.
Instant
Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control."
You gain 2 life.
Instant
You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity.
Legendary Instant
(You may cast a legendary instant only if you control a legendary creature or planeswalker.)
Destroy target creature. If its controller has more than four cards in hand, they exile cards from their hand equal to the difference.
Instant
All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.
Instant
Destroy target creature with power 2 or less.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Sorcery
Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.
Instant
As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature. Its controller loses 2 life.
Instant
Lava Storm deals 2 damage to each attacking creature or Lava Storm deals 2 damage to each blocking creature.
Instant // Land
Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Malakir Mire
Malakir Mire enters the battlefield tapped.
: Add .
Instant
Choose one —
• Mardu Charm deals 4 damage to target creature.
• Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn.
• Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Instant
Put up to three target cards from an opponent's graveyard on top of their library in any order.
Instant
Target creature gets +2/+1 and gains lifelink until end of turn.
Draw a card.
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