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Cards similar to Swans of Bryn Argoll (400)

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Elvish Healer

Elvish Healer

Creature — Elf Cleric (1/2)

: Prevent the next 1 damage that would be dealt to any target this turn. If it's a green creature, prevent the next 2 damage instead.

0.3 /10
$0.07
Enchanted Being

Enchanted Being

Creature — Human (2/2)

Prevent all combat damage that would be dealt to Enchanted Being by enchanted creatures.

0.1 /10
$0.31
Enduring Angel  Angelic Enforcer

Enduring Angel // Angelic Enforcer

Creature — Angel // Creature — Angel (3/3)

Flying, double strike
You have hexproof.
If your life total would be reduced to 0 or less, instead transform Enduring Angel and your life total becomes 3. Then if Enduring Angel didn't transform this way, you lose the game.

Angelic Enforcer

Flying
You have hexproof.
Angelic Enforcer's power and toughness are each equal to your life total.
Whenever Angelic Enforcer attacks, double your life total.

7.5 /10
$1.65
Esper Battlemage

Esper Battlemage

Artifact Creature — Human Wizard (2/2)

, : Prevent the next 2 damage that would be dealt to you this turn.
, : Target creature gets -1/-1 until end of turn.

0.5 /10
$0.06
Ethereal Champion

Ethereal Champion

Creature — Avatar (3/4)

Pay 1 life: Prevent the next 1 damage that would be dealt to Ethereal Champion this turn.

1 /10
$0.31
Everdawn Champion

Everdawn Champion

Creature — Human Soldier (2/2)

Prevent all combat damage that would be dealt to Everdawn Champion.

2.8 /10
$0.25
Floodgate

Floodgate

Creature — Wall (0/5)

Defender (This creature can't attack.)
When Floodgate has flying, sacrifice it.
When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying.

4.8 /10
$0.04
Glittering Lion

Glittering Lion

Creature — Cat (2/2)

Prevent all damage that would be dealt to Glittering Lion.
: Until end of turn, Glittering Lion loses "Prevent all damage that would be dealt to Glittering Lion." Any player may activate this ability.

1.4 /10
$0.24
Grey Host Reinforcements

Grey Host Reinforcements

Creature — Spirit Soldier (1/1)

Flying, ward
When Grey Host Reinforcements enters the battlefield, exile target player's graveyard. Put a number of +1/+1 counters on Grey Host Reinforcements equal to the number of creature cards exiled this way.

5.9 /10
$0.12
Guard Gomazoa

Guard Gomazoa

Creature — Jellyfish (1/3)

Defender, flying
Prevent all combat damage that would be dealt to Guard Gomazoa.

7.2 /10
$0.29
Harvestguard Alseids

Harvestguard Alseids

Enchantment Creature — Nymph (2/3)

Constellation — Whenever Harvestguard Alseids or another enchantment enters the battlefield under your control, prevent all damage that would be dealt to target creature this turn.

4.9 /10
$0.06
Kithkin Healer

Kithkin Healer

Creature — Kithkin Cleric (2/2)

: Prevent the next 1 damage that would be dealt to any target this turn.

1.1 /10
$0.14
Kitsune Healer

Kitsune Healer

Creature — Fox Cleric (2/2)

: Prevent the next 1 damage that would be dealt to any target this turn.
: Prevent all damage that would be dealt to target legendary creature this turn.

3.6 /10
$0.14
Kitsune Palliator

Kitsune Palliator

Creature — Fox Cleric (0/2)

: Prevent the next 1 damage that would be dealt to each creature and each player this turn.

2.3 /10
$0.24
Living Lore

Living Lore

Creature — Avatar (0/0)

As Living Lore enters the battlefield, exile an instant or sorcery card from your graveyard.
Living Lore's power and toughness are each equal to the exiled card's mana value.
Whenever Living Lore deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost.

3.8 /10
$0.02
Losheel Clockwork Scholar

Losheel, Clockwork Scholar

Legendary Creature — Elephant Artificer (2/4)

Prevent all combat damage that would be dealt to attacking artifact creatures you control.
Whenever one or more artifact creatures enter the battlefield under your control, draw a card. This ability triggers only once each turn.

9.6 /10
$1.08
Loxodon Anchorite

Loxodon Anchorite

Creature — Elephant Cleric (2/3)

: Prevent the next 2 damage that would be dealt to any target this turn.

1.8 /10
$0.05
Loyal Unicorn

Loyal Unicorn

Creature — Unicorn (3/4)

Vigilance
Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.

8 /10
$0.20
Master Apothecary

Master Apothecary

Creature — Human Cleric (2/2)

Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to any target this turn.

2.7 /10
$0.93
Master Healer

Master Healer

Creature — Human Cleric (1/4)

: Prevent the next 4 damage that would be dealt to any target this turn.

1.2 /10
$0.28
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