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Cards similar to Take Up Arms (400)

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Akromas Will

Akroma's Will

Instant

Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from all colors until end of turn.

9.9 /10
~$23
Arrow Volley Trap

Arrow Volley Trap

Instant — Trap

If four or more creatures are attacking, you may pay rather than pay this spell's mana cost.
Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures.

1.9 /10
$0.06
Astral Confrontation

Astral Confrontation

Instant

This spell costs less to cast for each opponent you're attacking.
Exile target creature.

3.6 /10
$0.02
Banishing Stroke

Banishing Stroke

Instant

Put target artifact, creature, or enchantment on the bottom of its owner's library.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

5.3 /10
$0.12
Banishment Decree

Banishment Decree

Instant

Put target artifact, creature, or enchantment on top of its owner's library.

0.9 /10
$0.06
Bar Entry

Bar Entry

Instant

Choose one —
• Destroy target creature with power 4 or greater.
• Destroy target creature with any part of its head higher than the bar. (Align the tops of both cards to check.)

0.2 /10
$0.02
Blade Banish

Blade Banish

Instant

Exile target creature with power 4 or greater.

3.5 /10
$0.02
Blessed Light

Blessed Light

Instant

Exile target creature or enchantment.

3.1 /10
$0.02
Brace for Impact

Brace for Impact

Instant

Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.

1.9 /10
$0.10
Bright Reprisal

Bright Reprisal

Instant

Destroy target attacking creature.
Draw a card.

2.4 /10
$0.04
Channel Harm

Channel Harm

Instant

Prevent all damage that would be dealt to you and permanents you control this turn by sources you don't control. If damage is prevented this way, you may have Channel Harm deal that much damage to target creature.

3.1 /10
$0.09
Charge Across the Araba

Charge Across the Araba

Instant — Arcane

Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.

2.7 /10
$0.22
Chastise

Chastise

Instant

Destroy target attacking creature. You gain life equal to its power.

3.5 /10
$0.21
Clever Concealment

Clever Concealment

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)

9.6 /10
~$12
Collar the Culprit

Collar the Culprit

Instant

Destroy target creature with toughness 4 or greater.

2.1 /10
$0.02
Comeuppance

Comeuppance

Instant

Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller.

8.4 /10
$5.20
Congregate

Congregate

Instant

Target player gains 2 life for each creature on the battlefield.

7.7 /10
$0.19
Coordinated Charge

Coordinated Charge

Instant

Creatures you control get +2/+1 until end of turn.
Cycling (, Discard this card: Draw a card.)

2.9 /10
$0.02
Defend the Campus

Defend the Campus

Instant

Choose one —
• Creatures you control get +1/+1 until end of turn.
• Destroy target creature with power 4 or greater.

3.1 /10
$0.03
Defensive Maneuvers

Defensive Maneuvers

Instant

Creatures of the creature type of your choice get +0/+4 until end of turn.

1 /10
$0.07
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