Creature — Human Wizard (1/1)
Whenever Riptide Entrancer deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. (This effect lasts indefinitely.)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Human Pirate (2/2)
Whenever Kukemssa Pirates attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, Kukemssa Pirates assigns no combat damage this turn.
Creature — Cephalid (1/2)
You may choose not to untap Callous Oppressor during your untap step.
As Callous Oppressor enters the battlefield, an opponent chooses a creature type.
: Gain control of target creature that isn't of the chosen type for as long as Callous Oppressor remains tapped.
Creature — Human Wizard Mutant (0/0)
Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
, : Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield.
Creature — Merfolk (0/1)
When you control no Islands, sacrifice Seasinger.
You may choose not to untap Seasinger during your untap step.
: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped.
Creature — Mutant Wizard (0/1)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.
Creature — Human Wizard (1/1)
: Gain control of target creature with power less than or equal to the number of creatures you control.
Creature — Shapeshifter (0/3)
Whenever Identity Thief attacks, you may exile another target nontoken creature. If you do, Identity Thief becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.
Creature — Horror (3/3)
Dominate Monster — When Mind Flayer enters the battlefield, gain control of target creature for as long as you control Mind Flayer.
Creature — Djinn (2/3)
You may choose not to untap Old Man of the Sea during your untap step.
: Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power.
Creature — Snake (1/3)
Whenever Ophidian attacks and isn't blocked, you may draw a card. If you do, Ophidian assigns no combat damage this turn.
Creature — Merfolk (2/3)
: Gain control of target creature for as long as that creature is enchanted.
Creature — Siren (1/1)
Flying
Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.)
When Siren of the Fanged Coast enters the battlefield, if tribute wasn't paid, gain control of target creature.
Creature — Faerie Wizard (2/2)
Flying
When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield.
Creature — Merfolk Wizard (2/2)
Kicker and/or
Vodalian Mindsinger enters the battlefield with two +1/+1 counters on it for each time it was kicked.
When Vodalian Mindsinger enters the battlefield, gain control of target creature with power less than Vodalian Mindsinger's power for as long as you control Vodalian Mindsinger.
Creature — Kraken (4/5)
When Biblioplex Kraken enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Whenever Biblioplex Kraken attacks, you may return another creature you control to its owner's hand. If you do, Biblioplex Kraken can't be blocked this turn.
Creature — Drake (3/3)
Flying
Whenever Chasm Drake attacks, target creature you control gains flying until end of turn.
Creature — Human Pirate (3/1)
Flying
Whenever Kitesail Skirmisher attacks, another target creature attacking the same player or planeswalker gains flying until end of turn.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature — Thrull (2/2)
Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.
Creature — Bird (2/1)
Flying
Whenever Trained Condor attacks, another target creature you control gains flying until end of turn.
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