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Cards similar to Thought Devourer (400)

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Descendant of Soramaro

Descendant of Soramaro

Creature — Human Wizard (2/3)

: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order.

3.5 /10
$0.14
Didact Echo

Didact Echo

Creature — Spirit Cleric (3/2)

When Didact Echo enters the battlefield, draw a card.
Descend 4 — Didact Echo has flying as long as there are four or more permanent cards in your graveyard.

1.3 /10
$0.01
Dispersal Technician

Dispersal Technician

Creature — Vedalken Artificer (3/2)

When Dispersal Technician enters the battlefield, you may return target artifact to its owner's hand.

0.6 /10
$0.01
Displacer Beast

Displacer Beast

Creature — Cat Beast (3/2)

When Displacer Beast enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)
Displacement — : Return Displacer Beast to its owner's hand.

6.9 /10
$0.12
Djinn of Fools Fall

Djinn of Fool's Fall

Creature — Djinn (4/3)

Flying
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

0.6 /10
$0.05
Double Header

Double Header

Creature — Drake (2/3)

Flying
When Double Header enters the battlefield, you may return target permanent with a two-word name to its owner's hand.

10 /10
$0.11
Dream Strix

Dream Strix

Creature — Bird Illusion (3/2)

Flying
When Dream Strix becomes the target of a spell, sacrifice it.
When Dream Strix dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

3.6 /10
$0.12
Dreamborn Muse

Dreamborn Muse

Creature — Spirit (2/2)

At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand.

8 /10
$2.72
Drift of Phantasms

Drift of Phantasms

Creature — Spirit (0/5)

Defender (This creature can't attack.)
Flying
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

8.9 /10
$0.10
Echo Tracer

Echo Tracer

Creature — Human Wizard (2/2)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Echo Tracer is turned face up, return target creature to its owner's hand.

6.3 /10
$0.17
Elite Arcanist

Elite Arcanist

Creature — Human Wizard (1/1)

When Elite Arcanist enters the battlefield, you may exile an instant card from your hand.
, : Copy the exiled card. You may cast the copy without paying its mana cost. X is the mana value of the exiled card.

5.4 /10
$0.34
Emry Lurker of the Loch

Emry, Lurker of the Loch

Legendary Creature — Merfolk Wizard (1/2)

This spell costs less to cast for each artifact you control.
When Emry, Lurker of the Loch enters the battlefield, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)

9.8 /10
$0.77
Enigma Eidolon

Enigma Eidolon

Creature — Spirit (2/2)

, Sacrifice Enigma Eidolon: Target player mills three cards.
Whenever you cast a multicolored spell, you may return Enigma Eidolon from your graveyard to your hand.

2.2 /10
$0.13
Esperzoa

Esperzoa

Artifact Creature — Jellyfish (4/3)

Flying
At the beginning of your upkeep, return an artifact you control to its owner's hand.

3.4 /10
$0.18
Exclusion Mage

Exclusion Mage

Creature — Human Wizard (2/2)

When Exclusion Mage enters the battlefield, return target creature an opponent controls to its owner's hand.

6 /10
$0.05
Extravagant Spirit

Extravagant Spirit

Creature — Spirit (4/4)

Flying
At the beginning of your upkeep, sacrifice Extravagant Spirit unless you pay for each card in your hand.

0.2 /10
$0.49
Faerie Mechanist

Faerie Mechanist

Artifact Creature — Faerie Artificer (2/2)

Flying
When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

4.4 /10
$0.12
Fleeting Aven

Fleeting Aven

Creature — Bird Wizard (2/2)

Flying
Whenever a player cycles a card, return Fleeting Aven to its owner's hand.

0.1 /10
$0.13
Fleeting Image

Fleeting Image

Creature — Illusion (2/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)
: Return Fleeting Image to its owner's hand.

1 /10
$0.31
Floodtide Serpent

Floodtide Serpent

Creature — Serpent (4/4)

Floodtide Serpent can't attack unless you return an enchantment you control to its owner's hand. (This cost is paid as attackers are declared.)

1 /10
$0.03
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