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Cards similar to Tower Drake (400)

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Wishful Merfolk

Wishful Merfolk

Creature — Merfolk (3/2)

Defender
: Wishful Merfolk loses defender and becomes a Human until end of turn.

1.4 /10
$0.04
Briarberry Cohort

Briarberry Cohort

Creature — Faerie Soldier (1/1)

Flying
Briarberry Cohort gets +1/+1 as long as you control another blue creature.

2.2 /10
$0.19
Celestial Messenger

Celestial Messenger

Creature — Bird Spirit (3/2)

Flash (You may cast this card any time you could cast an instant.)
Flying
Celestial Messenger gets +1/+1 as long as you control a Yanling planeswalker.

0.4 /10
$0.13
Champions Drake

Champion's Drake

Creature — Drake (1/1)

Flying
Champion's Drake gets +3/+3 as long as you control a creature with three or more level counters on it.

0.9 /10
$0.10
Eon Frolicker

Eon Frolicker

Creature — Elemental Otter (5/5)

Flying
When Eon Frolicker enters the battlefield, if you cast it, target opponent takes an extra turn after this one. Until your next turn, you and planeswalkers you control gain protection from that player. (You and planeswalkers you control can't be targeted, dealt damage, or enchanted by anything controlled by that player.)

4.9 /10
$0.18
Foul Watcher

Foul Watcher

Creature — Nightmare Bird (1/2)

Flying
When Foul Watcher enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Delirium — Foul Watcher gets +1/+0 as long as there are four or more card types among cards in your graveyard.

3.8 /10
$0.02
Glint Raker

Glint Raker

Creature — Drake (1/3)

Flying
Glint Raker gets +X/+0, where X is the highest mana value among artifacts you control.
Whenever Glint Raker deals combat damage to a player, you may reveal that many cards from the top of your library. Put an artifact card revealed this way into your hand and the rest into your graveyard.

5 /10
$0.07
Inventive Iteration  Living Breakthrough

Inventive Iteration // Living Breakthrough

Enchantment — Saga // Enchantment Creature — Moonfolk (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Return up to one target creature or planeswalker to its owner's hand.
II — Return an artifact card from your graveyard to your hand. If you can't, draw a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Living Breakthrough

Flying
Whenever you cast a spell, your opponents can't cast spells with the same mana value as that spell until your next turn.

8 /10
$0.16
Jace Vryns Prodigy  Jace Telepath Unbound

Jace, Vryn's Prodigy // Jace, Telepath Unbound

Legendary Creature — Human Wizard // Legendary Planeswalker (0/2)

: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control.

Jace, Telepath Unbound

+1: Up to one target creature gets -2/-0 until your next turn.
?3: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead.
?9: You get an emblem with "Whenever you cast a spell, target opponent mills five cards."

8.3 /10
--
Minn Wily Illusionist

Minn, Wily Illusionist

Legendary Creature — Gnome Wizard (1/3)

Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This creature gets +1/+0 for each other Illusion you control."
Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield.

8.9 /10
$5.41
Nimbus Naiad

Nimbus Naiad

Enchantment Creature — Nymph (2/2)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying
Enchanted creature gets +2/+2 and has flying.

3.3 /10
$0.06
Possessed Aven

Possessed Aven

Creature — Bird Soldier Horror (3/3)

Flying
Threshold — As long as seven or more cards are in your graveyard, Possessed Aven gets +1/+1, is black, and has ", : Destroy target blue creature."

1.7 /10
$0.34
Secretkeeper

Secretkeeper

Creature — Spirit (2/2)

As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying.

0.1 /10
$0.17
Slickshot VaultBuster

Slickshot Vault-Buster

Creature — Human Rogue (1/4)

Vigilance
Slickshot Vault-Buster gets +2/+0 as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

0.4 /10
$0.03
Spire Winder

Spire Winder

Creature — Snake (2/3)

Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Spire Winder gets +1/+1 as long as you have the city's blessing.

0.8 /10
$0.08
Tempest Djinn

Tempest Djinn

Creature — Djinn (0/4)

Flying
Tempest Djinn gets +1/+0 for each basic Island you control.

4.6 /10
$0.16
Thunderclap Drake

Thunderclap Drake

Creature — Drake (2/1)

Flying
Instant and sorcery spells you cast cost less to cast.
, Sacrifice Thunderclap Drake: When you next cast an instant or sorcery spell this turn, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies.

6.3 /10
$2.51
Trawler Drake

Trawler Drake

Creature — Phyrexian Drake (0/0)

Flying
Trawler Drake enters the battlefield with an oil counter on it.
Trawler Drake gets +1/+1 for each oil counter on it.
Whenever you cast a noncreature spell, put an oil counter on Trawler Drake.

5.1 /10
$0.05
Aether Channeler

Aether Channeler

Creature — Human Wizard (2/1)

When Aether Channeler enters the battlefield, choose one —
• Create a 1/1 white Bird creature token with flying.
• Return another target nonland permanent to its owner's hand.
• Draw a card.

9.3 /10
$0.68
Angelic Page

Angelic Page

Creature — Angel Spirit (1/1)

Flying
: Target attacking or blocking creature gets +1/+1 until end of turn.

5.5 /10
$0.10
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