Instant
Choose one —
• Destroy target enchantment.
• Exile target attacking creature.
• Draw a card, then discard a card.
Instant
Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Instant
Return target nonland permanent or suspended card to its owner's hand.
Instant
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
Instant
Return target nonland permanent to its owner's hand. Each player mills two cards.
Instant
Choose one —
• Foil Their Scheme — Counter target spell.
• Learn Their Secrets — Draw two cards, then discard two cards.
Instant
Counter target spell. Cards in your hand that share a card type with that spell perpetually gain "This spell costs less to cast."
Instant
Raid — If you attacked this turn, you may pay rather than pay this spell's mana cost.
Counter target spell.
Instant
Choose target spell or permanent that's red or green. Its owner puts it on the top or bottom of their library.
Instant
Return target permanent you control and target permanent you don't control to their owners' hands.
Instant
Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.
Instant
Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common.
Instant
Scry 2, then draw two cards.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Instant
Counter target spell unless its controller pays .
Corrupted — Counter that spell instead if its controller has three or more poison counters.
Instant
Counter target spell.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Instant
Counter target spell unless its controller pays , where X is the number of words in the name with the most words among permanents you control.
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.