Creature — Human Wizard (2/2)
: Exile target creature card from a graveyard.
Creature — Human Soldier (1/3)
Creatures entering the battlefield don't cause abilities to trigger.
Creature — Human Spellshaper (1/1)
, , Discard a card: Target player gains 3 life.
Creature — Human Cleric (2/2)
You have shroud. (You can't be the target of spells or abilities.)
Creature — Human Peasant Wizard (2/2)
When Unassuming Sage enters the battlefield, you may pay . If you do, create a Sorcerer Role token attached to it. (Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")
Creature — Vampire Knight (3/1)
, Sacrifice another creature or artifact: Vanguard of the Rose gains indestructible until end of turn. Tap it.
Creature — Wall (0/5)
Defender (This creature can't attack.)
Wall of Glare can block any number of creatures.
Creature — Human Cleric (2/2)
When War Priest of Thune enters the battlefield, you may destroy target enchantment.
Creature — Human Knight (3/1)
Sacrifice Westfold Rider: Destroy target artifact or enchantment. Activate only as a sorcery.
Creature — Human Soldier Rebel (2/2)
, : Tap target creature.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Human Knight (2/1)
Protection from black
: White Shield Crusader gains flying until end of turn.
: White Shield Crusader gets +1/+0 until end of turn.
Creature — Bird (1/1)
Flying
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Creature — Cat (1/1)
Double strike
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.)
Creature — Cat Soldier (2/2)
Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.
Creature — Cat Cleric (2/2)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature — Human Soldier (1/2)
Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.
Creature — Dog (2/2)
Vigilance (Attacking doesn't cause this creature to tap.)
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