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Cards similar to Vitalize (400)

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Scare Tactics

Scare Tactics

Instant

Creatures you control get +1/+0 until end of turn.

0.6 /10
$0.16
Shore Up

Shore Up

Instant

Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)

8.5 /10
$0.15
Spore Cloud

Spore Cloud

Instant

Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.

4 /10
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Storyweave

Storyweave

Instant

Choose one —
• Put two +1/+1 counters on target creature you control.
• Put two lore counters on target Saga you control. The next time one or more enchantment creatures enter the battlefield under your control this turn, each enters with two additional +1/+1 counters on it.

5.5 /10
$0.03
Strength of Night

Strength of Night

Instant

Kicker (You may pay an additional as you cast this spell.)
Creatures you control get +1/+1 until end of turn. If this spell was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.

0.6 /10
$0.18
Tandem Takedown

Tandem Takedown

Instant

Up to two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to another target creature, planeswalker, or battle.

5.1 /10
$0.02
Tawnoss Tinkering

Tawnos's Tinkering

Instant

Put two +1/+1 counters on target artifact, creature, or land you control. Untap that permanent. If it isn't a creature, it becomes a 0/0 creature in addition to its other types.

3.2 /10
$0.02
Thoughtweft Gambit

Thoughtweft Gambit

Instant

Tap all creatures your opponents control and untap all creatures you control.

4.4 /10
$0.26
To Arms

To Arms!

Instant

Untap all creatures you control.
Draw a card.

7.3 /10
$1.59
Tower Defense

Tower Defense

Instant

Creatures you control get +0/+5 and gain reach until end of turn.

8.6 /10
$0.28
Treetop Defense

Treetop Defense

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Creatures you control gain reach until end of turn. (They can block creatures with flying.)

0.1 /10
$0.65
Vitalizing Wind

Vitalizing Wind

Instant

Creatures you control get +7/+7 until end of turn.

5.8 /10
$1.21
Waxing Moon

Waxing Moon

Instant

Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn.

5.8 /10
$0.07
Accelerated Mutation

Accelerated Mutation

Instant

Target creature gets +X/+X until end of turn, where X is the highest mana value among permanents you control.

2 /10
$0.10
Alchemists Retrieval

Alchemist's Retrieval

Instant

Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Return target nonland permanent [you control] to its owner's hand.

8.7 /10
$0.08
Alley Evasion

Alley Evasion

Instant

Choose one —
• Target creature you control gets +1/+2 until end of turn.
• Return target creature you control to its owner's hand.

4 /10
$0.04
Ambuscade

Ambuscade

Instant

Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.

4.8 /10
$0.04
Ancient Animus

Ancient Animus

Instant

Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

8.6 /10
$0.04
Archdruids Charm

Archdruid's Charm

Instant

Choose one —
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.

8.8 /10
$9.34
Aura Finesse

Aura Finesse

Instant

Attach target Aura you control to target creature.
Draw a card.

4 /10
$0.13
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