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Cards similar to Voyaging Satyr (400)

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Gempalm Strider

Gempalm Strider

Creature — Elf (2/2)

Cycling (, Discard this card: Draw a card.)
When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn.

2.8 /10
$0.17
Giltgrove Stalker

Giltgrove Stalker

Creature — Merfolk Warrior (2/1)

Giltgrove Stalker can't be blocked by creatures with power 2 or less.

1.7 /10
$0.02
Glade Watcher

Glade Watcher

Creature — Elemental (3/3)

Defender
Formidable — : Glade Watcher can attack this turn as though it didn't have defender. Activate only if creatures you control have total power 8 or greater.

0.8 /10
$0.04
Gnarlid Colony

Gnarlid Colony

Creature — Beast (2/2)

Kicker (You may pay an additional as you cast this spell.)
If Gnarlid Colony was kicked, it enters the battlefield with two +1/+1 counters on it.
Each creature you control with a +1/+1 counter on it has trample.

6.9 /10
$0.04
Gnarlid Pack

Gnarlid Pack

Creature — Beast (2/2)

Multikicker (You may pay an additional any number of times as you cast this spell.)
Gnarlid Pack enters the battlefield with a +1/+1 counter on it for each time it was kicked.

3.4 /10
$0.02
Gnoll Hunter

Gnoll Hunter

Creature — Gnoll (2/2)

Pack tactics — Whenever Gnoll Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, put a +1/+1 counter on Gnoll Hunter.

3.7 /10
$0.03
Golden Hind

Golden Hind

Creature — Elk (2/1)

: Add .

5.1 /10
$0.09
Graham OBrien

Graham O'Brien

Legendary Creature — Human Pilot (2/2)

Paradox — Whenever you cast a spell from anywhere other than your hand, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Doctor's companion (You can have two commanders if the other is the Doctor.)

4.7 /10
$0.11
Grappler Spider

Grappler Spider

Creature — Spider (2/1)

Reach (This creature can block creatures with flying.)

3 /10
$0.13
Grappling Sundew

Grappling Sundew

Creature — Plant (0/4)

Defender, reach
: Grappling Sundew gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy this creature.)

3.8 /10
$0.04
Greenwheel Liberator

Greenwheel Liberator

Creature — Elf Warrior (2/1)

Revolt — Greenwheel Liberator enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.

1.6 /10
$0.08
Greenwood Sentinel

Greenwood Sentinel

Creature — Elf Scout (2/2)

Vigilance (Attacking doesn't cause this creature to tap.)

2.9 /10
$0.04
Grizzly Bears

Grizzly Bears

Creature — Bear (2/2)

7.6 /10
$0.19
Ground Pounder

Ground Pounder

Creature — Goblin Warrior (2/2)

: Roll a six-sided die. Ground Pounder gets +X/+X until end of turn, where X is the result.
Whenever you roll a 5 or higher on a die, Ground Pounder gains trample until end of turn.

10 /10
$0.07
GrowthChamber Guardian

Growth-Chamber Guardian

Creature — Elf Crab Warrior (2/2)

: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on Growth-Chamber Guardian, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle.

1.5 /10
$0.15
Gunner Conscript

Gunner Conscript

Creature — Human Mercenary (2/2)

Trample
Gunner Conscript gets +1/+1 for each Aura and Equipment attached to it.
When Gunner Conscript dies, if it was enchanted, create a Junk token.
When Gunner Conscript dies, if it was equipped, create a Junk token.

4.5 /10
$0.08
Gyre Sage

Gyre Sage

Creature — Elf Druid (1/2)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
: Add for each +1/+1 counter on Gyre Sage.

9.7 /10
$3.07
Hamlet Captain

Hamlet Captain

Creature — Human Warrior (2/2)

Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn.

3.7 /10
$0.03
Harabaz Druid

Harabaz Druid

Creature — Human Druid Ally (0/1)

: Add X mana of any one color, where X is the number of Allies you control.

6.9 /10
$1.11
Hardy Veteran

Hardy Veteran

Creature — Human Warrior (2/2)

As long as it's your turn, Hardy Veteran gets +0/+2.

0.6 /10
$0.03
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