Legendary Creature — Human Rogue (1/3)
Deathtouch
At the beginning of your upkeep, if your opponents control no permanents with bounty counters on them, put a bounty counter on target creature or planeswalker an opponent controls.
Whenever a permanent an opponent controls with a bounty counter on it dies, you gain 3 life and draw a card.
Creature — Human Citizen (2/2)
Whenever Civic Gardener attacks, untap target creature or land.
Creature — Ouphe (2/2)
Activated abilities of artifacts can't be activated.
Creature — Merfolk Wizard (2/2)
, : This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.
, : Move a +1/+1 counter from target creature you control onto another target creature you control.
Creature — Human (0/0)
Contortionist Troupe enters the battlefield with X +1/+1 counters on it.
Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a +1/+1 counter on target creature you control.
Creature — Ooze (2/2)
Whenever Corrosive Ooze blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat.
Creature — Human Warlock (2/2)
Whenever another Human enters the battlefield under your control, Dawnhart Disciple gets +1/+1 until end of turn.
Creature — Elk (2/2)
, Sacrifice Dawntreader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature — Human Druid (2/1)
: Add or .
Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.
Creature — Merfolk Warrior (2/2)
Whenever Deeproot Warrior becomes blocked, it gets +1/+1 until end of turn.
Creature — Human Spellshaper (1/1)
, , Discard a card: Target creature gets +2/+2 until end of turn.
Creature — Dryad Spellshaper (2/2)
, , Discard a card: X target lands become Forests until end of turn.
Creature — Elf Warrior (2/2)
: Devkarin Dissident gets +2/+2 until end of turn.
Creature — Human Warrior (2/2)
: Disciple of the Old Ways gains first strike until end of turn.
Creature — Human Druid (1/1)
Drover of the Mighty gets +2/+2 as long as you control a Dinosaur.
: Add one mana of any color.
Creature — Dinosaur (3/3)
Defender (This creature can't attack.)
As long as you control a creature with power 4 or greater, Drowsing Tyrannodon can attack as though it didn't have defender.
Creature — Dryad (1/3)
: Look at the top card of your library. If it's a land card, you may reveal it and put it into your hand.
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