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Cards similar to Whirling Dervish (400)

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Chevill Bane of Monsters

Chevill, Bane of Monsters

Legendary Creature — Human Rogue (1/3)

Deathtouch
At the beginning of your upkeep, if your opponents control no permanents with bounty counters on them, put a bounty counter on target creature or planeswalker an opponent controls.
Whenever a permanent an opponent controls with a bounty counter on it dies, you gain 3 life and draw a card.

7.4 /10
$1.01
Civic Gardener

Civic Gardener

Creature — Human Citizen (2/2)

Whenever Civic Gardener attacks, untap target creature or land.

4.6 /10
$0.05
Collector Ouphe

Collector Ouphe

Creature — Ouphe (2/2)

Activated abilities of artifacts can't be activated.

9.6 /10
$3.78
Combine Guildmage

Combine Guildmage

Creature — Merfolk Wizard (2/2)

, : This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.
, : Move a +1/+1 counter from target creature you control onto another target creature you control.

5 /10
$0.15
Contortionist Troupe

Contortionist Troupe

Creature — Human (0/0)

Contortionist Troupe enters the battlefield with X +1/+1 counters on it.
Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a +1/+1 counter on target creature you control.

5.6 /10
$0.05
Corrosive Ooze

Corrosive Ooze

Creature — Ooze (2/2)

Whenever Corrosive Ooze blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat.

5.7 /10
$0.07
Cylian Elf

Cylian Elf

Creature — Elf Scout (2/2)

2.2 /10
$0.12
Dawnhart Disciple

Dawnhart Disciple

Creature — Human Warlock (2/2)

Whenever another Human enters the battlefield under your control, Dawnhart Disciple gets +1/+1 until end of turn.

2 /10
$0.02
Dawntreader Elk

Dawntreader Elk

Creature — Elk (2/2)

, Sacrifice Dawntreader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

8.2 /10
$0.10
Deathcap Cultivator

Deathcap Cultivator

Creature — Human Druid (2/1)

: Add or .
Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.

6.9 /10
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Deeproot Warrior

Deeproot Warrior

Creature — Merfolk Warrior (2/2)

Whenever Deeproot Warrior becomes blocked, it gets +1/+1 until end of turn.

2 /10
$0.05
Deepwood Drummer

Deepwood Drummer

Creature — Human Spellshaper (1/1)

, , Discard a card: Target creature gets +2/+2 until end of turn.

0.6 /10
$0.09
Deepwood Elder

Deepwood Elder

Creature — Dryad Spellshaper (2/2)

, , Discard a card: X target lands become Forests until end of turn.

1.1 /10
$0.46
Devkarin Dissident

Devkarin Dissident

Creature — Elf Warrior (2/2)

: Devkarin Dissident gets +2/+2 until end of turn.

1 /10
$0.02
Disciple of the Old Ways

Disciple of the Old Ways

Creature — Human Warrior (2/2)

: Disciple of the Old Ways gains first strike until end of turn.

1 /10
$0.05
Drover of the Mighty

Drover of the Mighty

Creature — Human Druid (1/1)

Drover of the Mighty gets +2/+2 as long as you control a Dinosaur.
: Add one mana of any color.

8.4 /10
$0.17
Drowsing Tyrannodon

Drowsing Tyrannodon

Creature — Dinosaur (3/3)

Defender (This creature can't attack.)
As long as you control a creature with power 4 or greater, Drowsing Tyrannodon can attack as though it didn't have defender.

3.8 /10
$0.03
Druid of the Anima

Druid of the Anima

Creature — Elf Druid (1/1)

: Add , , or .

7.6 /10
$0.37
Druid of the Cowl

Druid of the Cowl

Creature — Elf Druid (1/3)

: Add .

7.4 /10
$0.08
Dryad Greenseeker

Dryad Greenseeker

Creature — Dryad (1/3)

: Look at the top card of your library. If it's a land card, you may reveal it and put it into your hand.

5.7 /10
$0.11
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