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Cards similar to Healing Hands (400)

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Drag Under

Drag Under

Sorcery

Return target creature to its owner's hand.
Draw a card.

4.1 /10
$0.04
Driven  Despair

Driven // Despair

Sorcery // Sorcery

Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."

Despair

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."

6.2 /10
$0.26
Eiganjo Uprising

Eiganjo Uprising

Sorcery

Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn.
Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance.

6.9 /10
$0.07
Flux

Flux

Sorcery

Each player discards any number of cards, then draws that many cards.
Draw a card.

7.3 /10
$0.27
Foreboding Fruit

Foreboding Fruit

Sorcery

Target player draws two cards and loses 2 life.
Adamant — If at least three black mana was spent to cast this spell, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

7.6 /10
$0.08
Forever Young

Forever Young

Sorcery

Put any number of target creature cards from your graveyard on top of your library.
Draw a card.

8.2 /10
$0.10
Foul Play

Foul Play

Sorcery

Destroy target creature with power 2 or less. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

4.4 /10
$0.02
Game of Chaos

Game of Chaos

Sorcery

Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.

7.2 /10
$5.69
Geomancers Gambit

Geomancer's Gambit

Sorcery

Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Draw a card.

5.6 /10
$0.07
Glittering Wish

Glittering Wish

Sorcery

You may reveal a multicolored card you own from outside the game and put it into your hand. Exile Glittering Wish.

1.3 /10
$0.24
Go for Blood

Go for Blood

Sorcery

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Cycling (, Discard this card: Draw a card.)

6.3 /10
$0.04
Guiding Voice

Guiding Voice

Sorcery

Put a +1/+1 counter on target creature.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

3.1 /10
$0.02
Gust of Wind

Gust of Wind

Sorcery

This spell costs less to cast if you control a creature with flying.
Return target nonland permanent you don't control to its owner's hand.
Draw a card.

5.7 /10
$0.03
Heroic Reinforcements

Heroic Reinforcements

Sorcery

Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and this turn.)

6.8 /10
$0.04
Ichor Slick

Ichor Slick

Sorcery

Target creature gets -3/-3 until end of turn.
Cycling (, Discard this card: Draw a card.)
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

5.7 /10
$0.02
Igneous Inspiration

Igneous Inspiration

Sorcery

Igneous Inspiration deals 3 damage to any target.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

2.5 /10
$0.05
Immortal Servitude

Immortal Servitude

Sorcery

Return each creature card with mana value X from your graveyard to the battlefield.

7.2 /10
$0.33
Inaction Injunction

Inaction Injunction

Sorcery

Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Draw a card.

3.4 /10
$0.05
Incandescent Aria

Incandescent Aria

Sorcery

Incandescent Aria deals 3 damage to each nontoken creature.

5.6 /10
$0.07
Inkling Summoning

Inkling Summoning

Sorcery — Lesson

Create a 2/1 white and black Inkling creature token with flying.

1.9 /10
$0.05
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