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Cards similar to Ghost Town (400)

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Port Town

Port Town

Land

As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped.
: Add or .

9.9 /10
$0.15
Reliquary Tower

Reliquary Tower

Land

You have no maximum hand size.
: Add .

10 /10
$2.30
Restless Ridgeline

Restless Ridgeline

Land

Restless Ridgeline enters the battlefield tapped.
: Add or .
: Restless Ridgeline becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land.
Whenever Restless Ridgeline attacks, another target attacking creature gets +2/+0 until end of turn. Untap that creature.

7.9 /10
$0.28
Rustic Clachan

Rustic Clachan

Land

As Rustic Clachan enters the battlefield, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters the battlefield tapped.
: Add .
Reinforce 1— (, Discard this card: Put a +1/+1 counter on target creature.)

3.2 /10
$0.38
Sanctum of Ugin

Sanctum of Ugin

Land

: Add .
Whenever you cast a colorless spell with mana value 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.

9.1 /10
$3.10
Sand Silos

Sand Silos

Land

Sand Silos enters the battlefield tapped.
You may choose not to untap Sand Silos during your untap step.
At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it.
, Remove any number of storage counters from Sand Silos: Add for each storage counter removed this way.

4.9 /10
$3.55
Scrying Sheets

Scrying Sheets

Snow Land

: Add .
, : Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ( can be paid with one mana from a snow source.)

7.6 /10
$6.74
Secluded Glen

Secluded Glen

Land

As Secluded Glen enters the battlefield, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters the battlefield tapped.
: Add or .

8.2 /10
$0.16
Secret Base

Secret Base

Land

: Add .
: Add one mana of any color. Spend this mana only to cast a spell that shares a watermark with Secret Base.

10 /10
$0.19
Shelldock Isle

Shelldock Isle

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Shelldock Isle enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.

5.2 /10
$2.41
Shineshadow Snarl

Shineshadow Snarl

Land

As Shineshadow Snarl enters the battlefield, you may reveal a Plains or Swamp card from your hand. If you don't, Shineshadow Snarl enters the battlefield tapped.
: Add or .

9.8 /10
$0.20
Skyline Cascade

Skyline Cascade

Land

Skyline Cascade enters the battlefield tapped.
When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.
: Add .

6.8 /10
$0.14
Sokenzan Crucible of Defiance

Sokenzan, Crucible of Defiance

Legendary Land

: Add .
Channel — , Discard Sokenzan, Crucible of Defiance: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs less to activate for each legendary creature you control.

9.8 /10
$3.51
Spinerock Knoll

Spinerock Knoll

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Spinerock Knoll enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

9.8 /10
$0.32
Sunken Palace

Sunken Palace

Land — Cave

Sunken Palace enters the battlefield tapped.
: Add .
, , Exile seven cards from your graveyard: Add . When you spend this mana to cast a spell or activate an ability, copy that spell or ability. You may choose new targets for the copy. (Mana abilities can't be copied.)

3 /10
$4.15
Talon Gates of Madara

Talon Gates of Madara

Land — Gate

When Talon Gates of Madara enters the battlefield, up to one target creature phases out.
: Add .
, : Add one mana of any color.
: Put Talon Gates of Madara from your hand onto the battlefield.

5 /10
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Temple of the Dragon Queen

Temple of the Dragon Queen

Land

As Temple of the Dragon Queen enters the battlefield, you may reveal a Dragon card from your hand. Temple of the Dragon Queen enters the battlefield tapped unless you revealed a Dragon card this way or you control a Dragon.
As Temple of the Dragon Queen enters the battlefield, choose a color.
: Add one mana of the chosen color.

9.1 /10
$0.28
Terrain Generator

Terrain Generator

Land

: Add .
, : You may put a basic land card from your hand onto the battlefield tapped.

9.4 /10
$1.37
The Dross Pits

The Dross Pits

Land — Sphere

The Dross Pits enters the battlefield tapped.
: Add .
, , Sacrifice The Dross Pits: Draw a card.

8.2 /10
$0.04
Throne of Makindi

Throne of Makindi

Land

: Add .
, : Put a charge counter on Throne of Makindi.
, Remove a charge counter from Throne of Makindi: Add two mana of any one color. Spend this mana only to cast kicked spells.

5.1 /10
$0.09
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