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Cards similar to Ghitu Fire (400)

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Renegade Tactics

Renegade Tactics

Sorcery

Target creature can't block this turn.
Draw a card.

9.1 /10
$0.06
Skewer the Critics

Skewer the Critics

Sorcery

Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Skewer the Critics deals 3 damage to any target.

6.9 /10
$0.21
Wave of Indifference

Wave of Indifference

Sorcery

X target creatures can't block this turn.

3.2 /10
$0.12
Winds of Change

Winds of Change

Sorcery

Each player shuffles the cards from their hand into their library, then draws that many cards.

9.1 /10
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Worldsouls Rage

Worldsoul's Rage

Sorcery

Worldsoul's Rage deals X damage to any target. Put up to X land cards from your hand and/or graveyard onto the battlefield tapped.

7 /10
$1.30
Avacyns Judgment

Avacyn's Judgment

Sorcery

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Avacyn's Judgment deals 2 damage divided as you choose among any number of targets. If this spell's madness cost was paid, it deals X damage divided as you choose among those permanents and/or players instead.

7.5 /10
$0.08
Burning Inquiry

Burning Inquiry

Sorcery

Each player draws three cards, then discards three cards at random.

9 /10
$1.52
Burst of Speed

Burst of Speed

Sorcery

Creatures you control gain haste until end of turn. (They can attack and even if they just came under your control.)

4.5 /10
$0.14
Crack the Earth

Crack the Earth

Sorcery — Arcane

Each player sacrifices a permanent.

4.3 /10
$0.18
Gamble

Gamble

Sorcery

Search your library for a card, put that card into your hand, discard a card at random, then shuffle.

9.9 /10
$5.69
Impending Flux

Impending Flux

Sorcery

Paradox — Impending Flux deals X damage to each opponent and each creature they control, where X is 1 plus the number of spells you've cast from anywhere other than your hand this turn.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

6.2 /10
$0.18
Jayas Immolating Inferno

Jaya's Immolating Inferno

Legendary Sorcery

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Jaya's Immolating Inferno deals X damage to each of up to three targets.

9.4 /10
$0.55
Meltdown

Meltdown

Sorcery

Destroy each artifact with mana value X or less.

6.2 /10
$8.41
Rite of Flame

Rite of Flame

Sorcery

Add , then add for each card named Rite of Flame in each graveyard.

9.6 /10
$4.79
Shivan Meteor

Shivan Meteor

Sorcery

Shivan Meteor deals 13 damage to target creature.
Suspend 2— (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

7 /10
$0.29
Song of Totentanz

Song of Totentanz

Sorcery

Create X 1/1 black Rat creature tokens with "This creature can't block." Creatures you control gain haste until end of turn.

8.8 /10
$0.54
Tempt with Vengeance

Tempt with Vengeance

Sorcery

Tempting offer — Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creature tokens with haste. For each opponent who does, create X 1/1 red Elemental creature tokens with haste.

8.6 /10
$1.41
Warlords Fury

Warlord's Fury

Sorcery

Creatures you control gain first strike until end of turn.
Draw a card.

8.5 /10
$0.11
Call Forth the Tempest

Call Forth the Tempest

Sorcery

Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.)
Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn.

8.6 /10
$6.50
Let the Galaxy Burn

Let the Galaxy Burn

Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Let the Galaxy Burn deals X plus 2 damage to each creature that didn't enter the battlefield this turn.

7.1 /10
$0.16
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