Creature — Elf Shaman (1/1)
This spell can't be countered.
Green spells you control can't be countered.
: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types.
Creature — Human Druid (1/1)
: Until end of turn, target noncreature artifact you control becomes a 4/4 artifact creature.
Creature — Brushwagg (1/1)
Trample
: Almighty Brushwagg gets +3/+3 until end of turn.
Creature — Cat Cleric (3/4)
Flash
If an opponent would draw two or more cards, instead you and that player each draw a card.
Creature — Dog (2/2)
Vigilance (Attacking doesn't cause this creature to tap.)
Creature — Human (2/2)
Sacrifice Amateur Auteur: Destroy target enchantment.
Creature — Human Peasant // Creature — Human Knight (1/1)
When Ambitious Farmhand enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
Coven — : Transform Ambitious Farmhand. Activate only if you control three or more creatures with different powers.
Seasoned Cathar
Lifelink
Creature — Human Soldier (1/2)
Flash
Flying
: Creatures you control get +1/+1 until end of turn.
Creature — Human Soldier (3/3)
When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn.
Creature — Kithkin (1/1)
Amrou Kithkin can't be blocked by creatures with power 3 or greater.
Creature — Kithkin Rebel Scout (2/1)
, : Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Creature — Kithkin Rebel (2/2)
Amrou Seekers can't be blocked except by artifact creatures and/or white creatures.
Creature — Human Wizard (1/1)
, : Target creature gains flying until end of turn.
, : Target creature gets -2/-0 until end of turn.
Legendary Creature — Spirit Soldier (2/2)
Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Creature — Dragon (5/6)
Flying
Whenever one or more creatures you control attack, you gain 1 life for each attacking creature.
Creature — Human Cleric (4/4)
First strike (This creature deals combat damage before creatures without first strike.)
When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard.
Creature — Human Cleric (1/5)
Tap five untapped Clerics you control: You gain 10 life.
Creature — Elder Dragon (7/10)
Flying
Whenever Ancient Gold Dragon deals combat damage to a player, roll a d20. You create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to the result.
Creature — Angel (3/3)
Flying, vigilance
, : Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
, , Exert Angel of Condemnation: Exile another target creature until Angel of Condemnation leaves the battlefield. (An exerted creature won't untap during your next untap step.)
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