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Cards similar to Crocodile of the Crossing (400)

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Adaptive Snapjaw

Adaptive Snapjaw

Creature — Lizard Beast (6/2)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

2.8 /10
$0.02
Adaptive Sporesinger

Adaptive Sporesinger

Creature — Phyrexian Druid (2/2)

Vigilance
When Adaptive Sporesinger enters the battlefield, choose one —
• Target creature gets +2/+2 and gains vigilance until end of turn.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

6.8 /10
$0.03
Agathas Champion

Agatha's Champion

Creature — Human Knight (4/4)

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Trample
When Agatha's Champion enters the battlefield, if it was bargained, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

2.7 /10
$0.02
Ambitious Dragonborn

Ambitious Dragonborn

Creature — Dragon Barbarian (0/0)

Ambitious Dragonborn enters the battlefield with X +1/+1 counters on it, where X is the greatest power among creatures you control and creature cards in your graveyard.

6.7 /10
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Ana Battlemage

Ana Battlemage

Creature — Human Wizard (2/2)

Kicker and/or (You may pay an additional and/or as you cast this spell.)
When Ana Battlemage enters the battlefield, if it was kicked with its kicker, target player discards three cards.
When Ana Battlemage enters the battlefield, if it was kicked with its kicker, tap target untapped creature and that creature deals damage equal to its power to its controller.

0.5 /10
$0.11
Architect of the Untamed

Architect of the Untamed

Creature — Elf Artificer Druid (2/3)

Landfall — Whenever a land enters the battlefield under your control, you get (an energy counter).
Pay eight : Create a 6/6 colorless Beast artifact creature token.

5.3 /10
$0.15
Ascendant Acolyte

Ascendant Acolyte

Creature — Human Monk (1/1)

Ascendant Acolyte enters the battlefield with a +1/+1 counter on it for each +1/+1 counter among other creatures you control.
At the beginning of your upkeep, double the number of +1/+1 counters on Ascendant Acolyte.

7.3 /10
$0.15
Bannerhide Krushok

Bannerhide Krushok

Creature — Beast (4/4)

Trample
Reinforce 2— (, Discard this card: Put two +1/+1 counters on target creature.)
Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

3.2 /10
$0.02
Barkweave Crusher

Barkweave Crusher

Creature — Elemental Warrior (2/5)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

2 /10
$0.03
Battering Krasis

Battering Krasis

Creature — Shark Beast (2/1)

Trample
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

3.2 /10
$0.04
Bearer of Memory

Bearer of Memory

Enchantment Creature — Human Monk (3/2)

: Put a +1/+1 counter on target enchantment creature. It gains trample until end of turn.

2.7 /10
$0.02
Bedrock Tortoise

Bedrock Tortoise

Creature — Turtle (0/6)

As long as it's your turn, creatures you control have hexproof.
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.

7.1 /10
$0.21
Biogenic Ooze

Biogenic Ooze

Creature — Ooze (2/2)

When Biogenic Ooze enters the battlefield, create a 2/2 green Ooze creature token.
At the beginning of your end step, put a +1/+1 counter on each Ooze you control.
: Create a 2/2 green Ooze creature token.

7.7 /10
$4.19
Blastoderm

Blastoderm

Creature — Beast (5/5)

Shroud (This creature can't be the target of spells or abilities.)
Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

1.1 /10
$0.23
Boseiju Reaches Skyward  Branch of Boseiju

Boseiju Reaches Skyward // Branch of Boseiju

Enchantment — Saga // Enchantment Creature — Plant (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle.
II — Put up to one target land card from your graveyard on top of your library.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Branch of Boseiju

Reach
Branch of Boseiju gets +1/+1 for each land you control.

8.6 /10
$0.07
Briarknit Kami

Briarknit Kami

Creature — Spirit (3/3)

Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature.

3.3 /10
$0.17
Caldaia Guardian

Caldaia Guardian

Creature — Human Soldier (4/3)

Whenever Caldaia Guardian or another creature you control with mana value 4 or greater dies, create two 1/1 green and white Citizen creature tokens.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

6 /10
$0.25
Canopy Crawler

Canopy Crawler

Creature — Beast (2/2)

Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.)
: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler.

0.6 /10
$0.13
Challenger Troll

Challenger Troll

Creature — Troll (6/5)

Each creature you control with power 4 or greater can't be blocked by more than one creature.

6.3 /10
$0.07
Champion of Lambholt

Champion of Lambholt

Creature — Human Warrior (1/1)

Creatures with power less than Champion of Lambholt's power can't block creatures you control.
Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.

9.9 /10
$0.50
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