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Cards similar to Living Plane (400)

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Sudden Spoiling

Sudden Spoiling

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.

9.4 /10
$2.41
Surrakar Marauder

Surrakar Marauder

Creature — Surrakar (2/1)

Landfall — Whenever a land you control enters, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

0.8 /10
$0.06
Tatyova Steward of Tides

Tatyova, Steward of Tides

Legendary Creature — Merfolk Druid (3/3)

Land creatures you control have flying.
Whenever a land you control enters, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land.

7.7 /10
$0.07
Terisiares Devastation

Terisiare's Devastation

Sorcery

You lose X life and create X tapped Powerstone tokens. Then all creatures get -1/-1 until end of turn for each artifact you control. (The tokens are artifacts with ": Add . This mana can't be spent to cast a nonartifact spell.")

8.1 /10
$0.19
Thelonite Druid

Thelonite Druid

Creature — Human Cleric Druid (1/1)

, , Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands.

3.1 /10
--
Thundermare

Thundermare

Creature — Elemental Horse (5/5)

Haste (This creature can attack and as soon as it comes under your control.)
When Thundermare enters, tap all other creatures.

4.4 /10
$0.90
Tidal Influence

Tidal Influence

Enchantment

Cast this spell only if no permanents named Tidal Influence are on the battlefield.
Tidal Influence enters with a tide counter on it.
At the beginning of your upkeep, put a tide counter on Tidal Influence.
As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.
As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.
Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.

0.6 /10
$0.23
Timbermare

Timbermare

Creature — Elemental Horse (5/5)

Haste
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Timbermare enters, tap all other creatures.

2.5 /10
$0.45
Veteran Warleader

Veteran Warleader

Creature — Human Soldier Ally (0/0)

Veteran Warleader's power and toughness are each equal to the number of creatures you control.
Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn.

4.1 /10
$0.08
Wall of Caltrops

Wall of Caltrops

Creature — Wall (2/1)

Defender (This creature can't attack.)
Whenever Wall of Caltrops blocks a creature, if at least one other Wall creature is blocking that creature and no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)

1.7 /10
$0.46
Wall of Glare

Wall of Glare

Creature — Wall (0/5)

Defender (This creature can't attack.)
Wall of Glare can block any number of creatures.

7.6 /10
$0.87
Wars Toll

War's Toll

Enchantment

Whenever an opponent taps a land for mana, tap all lands that player controls.
If a creature an opponent controls attacks, all creatures that opponent controls attack if able.

8.5 /10
$5.12
What Must Be Done

What Must Be Done

Sorcery

Choose one —
• Let the World Burn — Destroy all artifacts and creatures.
• Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature. (Artifacts, legendaries, and Sagas are historic.)

6.1 /10
$0.23
Winds of Rath

Winds of Rath

Sorcery

Destroy all creatures that aren't enchanted. They can't be regenerated.

9.6 /10
$0.38
Wrenn and Seven

Wrenn and Seven

Legendary Planeswalker — Wrenn

+1: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
0: Put any number of land cards from your hand onto the battlefield tapped.
-3: Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control."
-8: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size."

9.3 /10
$1.20
Yet Another Aether Vortex

Yet Another Aether Vortex

Enchantment

All creatures have haste.
Players play with the top card of their libraries revealed.
Noninstant, nonsorcery cards on top of a library are on the battlefield under their owner's control in addition to being in that library.

10 /10
$0.12
Ygra Eater of All

Ygra, Eater of All

Legendary Creature — Elemental Cat (6/6)

Ward—Sacrifice a Food.
Other creatures are Food artifacts in addition to their other types and have ", , Sacrifice this permanent: You gain 3 life."
Whenever a Food is put into a graveyard from the battlefield, put two +1/+1 counters on Ygra, Eater of All.

8.1 /10
~$14
Aardwolfs Advantage

Aardwolf's Advantage

Sorcery

Creatures you control get +2/+0 and gain alpha strike until end of turn. (A creature with alpha strike has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.)

0.1 /10
$0.02
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