Creature — Hydra (0/0)
Reach
Wren's Run Hydra enters the battlefield with X +1/+1 counters on it.
Reinforce X— (, Discard this card: Put X +1/+1 counters on target creature.)
Creature — Insect (0/1)
Flying
Whenever Xantid Swarm attacks, defending player can't cast spells this turn.
Creature — Wolf (1/1)
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature — Rabbit (1/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Elf Shaman (1/2)
: Exile target land card from a graveyard. Add one mana of any color.
, : Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
, : Exile target creature card from a graveyard. You gain 2 life.
Creature — Human Druid (1/1)
( can be paid with either or .)
Sacrifice Wild Cantor: Add one mana of any color.
Creature — Dryad Soldier (2/1)
If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.
Creature — Elf Shaman (1/1)
, , Sacrifice Elvish Hexhunter: Destroy target enchantment.
Creature — Squirrel (1/1)
Whenever you sacrifice an artifact or creature, put a +1/+1 counter on Ravenous Squirrel.
, Sacrifice an artifact or creature: You gain 1 life and draw a card.
Legendary Creature — Elf Warrior (1/1)
, : Create a 1/1 green and white Elf Warrior creature token.
, : For each creature token you control, create a token that's a copy of that creature.
Creature — Goblin Warrior (1/1)
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Creature — Elf Shaman (1/1)
: Target creature gets +3/+3 until end of turn. Untap that creature.
Creature — Beast (1/1)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature — Plant Zombie (1/1)
Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature — Goblin Warrior (2/1)
Tattermunge Maniac attacks each combat if able.
Creature — Elf Druid (2/5)
: Add one mana of any color.
: Add X mana of any one color, where X is the amount of life you gained this turn.
Creature — Human Wizard (2/2)
Kicker and/or (You may pay an additional and/or as you cast this spell.)
When Ana Battlemage enters the battlefield, if it was kicked with its kicker, target player discards three cards.
When Ana Battlemage enters the battlefield, if it was kicked with its kicker, tap target untapped creature and that creature deals damage equal to its power to its controller.
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