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Cards similar to Grotesque Hybrid (400)

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Overt Operative

Overt Operative

Creature — Human Ninja Rigger (2/3)

Menace
Whenever Overt Operative deals combat damage to a player, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

10 /10
$0.12
Rampaging Spiketail

Rampaging Spiketail

Creature — Dinosaur (5/6)

When Rampaging Spiketail enters the battlefield, target creature you control gets +2/+0 and gains indestructible until end of turn.
Swampcycling (, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)

4.6 /10
$0.02
Repentant Vampire

Repentant Vampire

Creature — Vampire (3/3)

Flying
Whenever a creature dealt damage by Repentant Vampire this turn dies, put a +1/+1 counter on Repentant Vampire.
Threshold — As long as seven or more cards are in your graveyard, Repentant Vampire is white and has ": Destroy target black creature."

1.1 /10
$0.27
Ringwraiths

Ringwraiths

Creature — Wraith Knight (5/5)

When Ringwraiths enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life.
When the Ring tempts you, return Ringwraiths from your graveyard to your hand.

7.9 /10
$0.80
Rot Farm Mortipede

Rot Farm Mortipede

Creature — Insect (3/4)

Whenever one or more creature cards leave your graveyard, Rot Farm Mortipede gets +1/+0 and gains menace and lifelink until end of turn.

2.5 /10
$0.01
Scream Puff

Scream Puff

Creature — Horror (4/5)

Deathtouch
Whenever Scream Puff deals combat damage to a player, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

5.3 /10
$0.01
Shoreline Salvager

Shoreline Salvager

Creature — Surrakar (3/3)

Whenever Shoreline Salvager deals combat damage to a player, if you control an Island, you may draw a card.

0.1 /10
$0.10
Slimy Dualleech

Slimy Dualleech

Creature — Leech (2/4)

At the beginning of combat on your turn, target creature you control with power 2 or less gets +1/+0 and gains deathtouch until end of turn.

0.6 /10
$0.01
Stromkirk Patrol

Stromkirk Patrol

Creature — Vampire Soldier (4/3)

Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it.

1.5 /10
$0.03
Undercity Necrolisk

Undercity Necrolisk

Creature — Zombie Lizard (3/3)

, Sacrifice another creature: Put a +1/+1 counter on Undercity Necrolisk. It gains menace until end of turn. Activate only as a sorcery. (It can't be blocked except by two or more creatures.)

1.8 /10
$0.06
Vampire Champion

Vampire Champion

Creature — Vampire Soldier (3/3)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

1.4 /10
$0.19
Vein Drinker

Vein Drinker

Creature — Vampire (4/4)

Flying
, : Vein Drinker deals damage equal to its power to target creature. That creature deals damage equal to its power to Vein Drinker.
Whenever a creature dealt damage by Vein Drinker this turn dies, put a +1/+1 counter on Vein Drinker.

4.1 /10
$0.24
Warren Pilferers

Warren Pilferers

Creature — Goblin Rogue (3/3)

When Warren Pilferers enters the battlefield, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn.

2.6 /10
$0.10
Wei Assassins

Wei Assassins

Creature — Human Soldier Assassin (3/2)

When Wei Assassins enters the battlefield, target opponent chooses a creature they control. Destroy that creature.

1.8 /10
$6.35
Aclazotz Deepest Betrayal  Temple of the Dead

Aclazotz, Deepest Betrayal // Temple of the Dead

Legendary Creature — Bat God // Land (4/4)

Flying, lifelink
Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card.
Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying.
When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control.

Temple of the Dead

(Transforms from Aclazotz, Deepest Betrayal.)
: Add .
, : Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery.

8.1 /10
$4.36
Arcbound Condor

Arcbound Condor

Artifact Creature — Bird (0/0)

Flying
Modular 3 (This creature enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Whenever another artifact enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn.

0.9 /10
$0.19
Ashcoat of the Shadow Swarm

Ashcoat of the Shadow Swarm

Legendary Creature — Rat Warlock (3/4)

Whenever Ashcoat of the Shadow Swarm attacks or blocks, other Rats you control get +X/+X until end of turn, where X is the number of Rats you control.
At the beginning of your end step, you may mill four cards. If you do, return up to two Rat creature cards from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)

8 /10
~$38
Blaring Captain

Blaring Captain

Creature — Azra Warrior (2/2)

Partner with Blaring Recruiter (When this creature enters the battlefield, target player may put Blaring Recruiter into their hand from their library, then shuffle.)
Whenever Blaring Captain attacks, attacking Warriors get +1/+1 until end of turn.

3.7 /10
$0.09
Blim Comedic Genius

Blim, Comedic Genius

Legendary Creature — Imp (4/3)

Flying
Whenever Blim, Comedic Genius deals combat damage to a player, that player gains control of target permanent you control. Then each player loses life and discards cards equal to the number of permanents they control but don't own.

6.4 /10
$0.09
Bloodlord of Vaasgoth

Bloodlord of Vaasgoth

Creature — Vampire Warrior (3/3)

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)
Flying
Whenever you cast a Vampire creature spell, it gains bloodthirst 3.

8 /10
$0.39
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