Land
Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands.
: Add or .
Land
Shattered Sanctum enters the battlefield tapped unless you control two or more other lands.
: Add or .
Land
Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Shelldock Isle enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.
Legendary Land
: Add .
, : Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Land
Skyline Cascade enters the battlefield tapped.
When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.
: Add .
Land — Swamp Mountain
(: Add or .)
Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.
Land
Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands.
: Add or .
Land
Stormcarved Coast enters the battlefield tapped unless you control two or more other lands.
: Add or .
Land
Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain.
: Add or .
Land
Sundown Pass enters the battlefield tapped unless you control two or more other lands.
: Add or .
Land — Cave
Sunken Citadel enters the battlefield tapped. As it enters, choose a color.
: Add one mana of the chosen color.
: Add two mana of the chosen color. Spend this mana only to activate abilities of land sources.
Land — Cave
Sunken Palace enters the battlefield tapped.
: Add .
, , Exile seven cards from your graveyard: Add . When you spend this mana to cast a spell or activate an ability, copy that spell or ability. You may choose new targets for the copy. (Mana abilities can't be copied.)
Legendary Land
The Shire enters the battlefield tapped unless you control a legendary creature.
: Add .
, , Tap an untapped creature you control: Create a Food token.
Land
The World Tree enters the battlefield tapped.
: Add .
As long as you control six or more lands, lands you control have ": Add one mana of any color."
, , Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle.
Land — Gate
Thran Portal enters the battlefield tapped unless you control two or fewer other lands.
As Thran Portal enters the battlefield, choose a basic land type.
Thran Portal is the chosen type in addition to its other types.
Mana abilities of Thran Portal cost an additional 1 life to activate.
Land
Thriving Isle enters the battlefield tapped.
As Thriving Isle enters the battlefield, choose a color other than blue.
: Add or one mana of the chosen color.
Land
Thriving Moor enters the battlefield tapped.
As Thriving Moor enters the battlefield, choose a color other than black.
: Add or one mana of the chosen color.
Land
Timberland Ruins enters the battlefield tapped.
: Add .
, Sacrifice Timberland Ruins: Add one mana of any color.
Land
As Vineglimmer Snarl enters the battlefield, you may reveal a Forest or Island card from your hand. If you don't, Vineglimmer Snarl enters the battlefield tapped.
: Add or .
Land
Wintermoon Mesa enters the battlefield tapped.
: Add .
, , Sacrifice Wintermoon Mesa: Tap two target lands.
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