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Cards similar to Laboratory Brute (400)

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Mer Man

Mer Man

Host Creature — Human Fish (3/3)

When this creature enters the battlefield, you may draw a card.

10 /10
$0.06
Merchant of Secrets

Merchant of Secrets

Creature — Human Wizard (1/1)

When Merchant of Secrets enters the battlefield, draw a card.

5.8 /10
$0.13
Merrow Harbinger

Merrow Harbinger

Creature — Merfolk Wizard (2/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
When Merrow Harbinger enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.

7.7 /10
$2.02
Mesmeric Sliver

Mesmeric Sliver

Creature — Sliver (2/2)

All Slivers have "When this permanent enters the battlefield, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then they may put that card on the bottom of that library.)

5 /10
$0.25
Mesmerizing Benthid

Mesmerizing Benthid

Creature — Octopus (4/5)

When Mesmerizing Benthid enters the battlefield, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step."
Mesmerizing Benthid has hexproof as long as you control an Illusion.

6.9 /10
$0.64
Messenger Jays

Messenger Jays

Creature — Bird (2/1)

Flying
Council's dilemma — When Messenger Jays enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.

5.7 /10
$0.08
Micromancer

Micromancer

Creature — Human Wizard (3/3)

When Micromancer enters the battlefield, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle.

6.8 /10
$0.26
Mind Flayer

Mind Flayer

Creature — Horror (3/3)

Dominate Monster — When Mind Flayer enters the battlefield, gain control of target creature for as long as you control Mind Flayer.

9 /10
$0.19
Mist Raven

Mist Raven

Creature — Bird (2/2)

Flying
When Mist Raven enters the battlefield, return target creature to its owner's hand.

5.2 /10
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Mistbind Clique

Mistbind Clique

Creature — Faerie Wizard (4/4)

Flash
Flying
Champion a Faerie (When this enters the battlefield, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.)
When a Faerie is championed with Mistbind Clique, tap all lands target player controls.

6.8 /10
--
Mizzium Meddler

Mizzium Meddler

Creature — Vedalken Wizard (1/4)

Flash (You may cast this spell any time you could cast an instant.)
When Mizzium Meddler enters the battlefield, you may change a target of target spell or ability to Mizzium Meddler.

5.1 /10
$0.13
Mnemonic Wall

Mnemonic Wall

Creature — Wall (0/4)

Defender
When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.

8.6 /10
$0.13
Monitor Monitor

Monitor Monitor

Creature — Human Employee (2/5)

When Monitor Monitor enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Once each turn, you may pay to reroll one or more dice you rolled.

6.3 /10
$0.06
Monstrosity of the Lake

Monstrosity of the Lake

Legendary Creature — Kraken (4/6)

When Monstrosity of the Lake enters the battlefield, you may pay . If you do, tap all creatures your opponents control, then put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Islandcycling (, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

7.7 /10
$1.51
Moonsnare Specialist

Moonsnare Specialist

Creature — Human Ninja (2/2)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When Moonsnare Specialist enters the battlefield, return up to one target creature to its owner's hand.

7.8 /10
$0.06
Muse Drake

Muse Drake

Creature — Drake (1/3)

Flying
When Muse Drake enters the battlefield, draw a card.

3.1 /10
$0.03
Naru Meha Master Wizard

Naru Meha, Master Wizard

Legendary Creature — Human Wizard (3/3)

Flash
When Naru Meha, Master Wizard enters the battlefield, copy target instant or sorcery spell you control. You may choose new targets for the copy.
Other Wizards you control get +1/+1.

8.4 /10
$0.40
Nebelgast Intruder

Nebelgast Intruder

Creature — Spirit (2/1)

Flash
Flying
When Nebelgast Intruder enters the battlefield, up to one target creature an opponent controls gets -2/-0 until end of turn.

1.7 /10
$0.02
Neurok Invisimancer

Neurok Invisimancer

Creature — Human Wizard (2/1)

Neurok Invisimancer can't be blocked.
When Neurok Invisimancer enters the battlefield, target creature can't be blocked this turn.

3.7 /10
$0.11
Nevermaker

Nevermaker

Creature — Elemental (2/3)

Flying
When Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

5.4 /10
$0.13
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