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Cards similar to Ainok Guide (400)

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Jadelight Spelunker

Jadelight Spelunker

Creature — Merfolk Scout (1/1)

When Jadelight Spelunker enters the battlefield, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)

7 /10
$0.15
Kraul Harpooner

Kraul Harpooner

Creature — Insect Warrior (3/2)

Reach
Undergrowth — When Kraul Harpooner enters the battlefield, choose up to one target creature you don't control with flying. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature.

6.7 /10
$0.05
Lineprancers

Lineprancers

Creature — Centaur Performer (2/2)

When Lineprancers enters the battlefield, you get , then you may put a power and toughness sticker on a creature you own.
: Target creature you don't control blocks target creature you control with a power and toughness sticker on it other than Lineprancers this turn if able.

3.2 /10
$0.02
Merfolk Skydiver

Merfolk Skydiver

Creature — Merfolk Mutant (1/1)

Flying
When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control.
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

8.3 /10
$0.11
Nantuko Tracer

Nantuko Tracer

Creature — Insect Druid (2/1)

When Nantuko Tracer enters the battlefield, you may put target card from a graveyard on the bottom of its owner's library.

2.5 /10
$0.15
Naths Elite

Nath's Elite

Creature — Elf Warrior (4/2)

All creatures able to block Nath's Elite do so.
When Nath's Elite enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Nath's Elite. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

2.4 /10
$0.07
Ondu Giant

Ondu Giant

Creature — Giant Druid (2/4)

When Ondu Giant enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

5.3 /10
$0.10
Pathfinding Axejaw

Pathfinding Axejaw

Creature — Dinosaur (4/3)

When Pathfinding Axejaw enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5 /10
$0.02
Riftsweeper

Riftsweeper

Creature — Elf Shaman (2/2)

When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into their library.

7.4 /10
$0.92
River Herald Guide

River Herald Guide

Creature — Merfolk Scout (3/1)

Vigilance
When River Herald Guide enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

4.5 /10
$0.01
River Herald Scout

River Herald Scout

Creature — Merfolk Scout (1/2)

When River Herald Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

4.8 /10
$0.01
Sarinth Steelseeker

Sarinth Steelseeker

Creature — Human Artificer Scout (1/2)

Whenever an artifact enters the battlefield under your control, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.

8.6 /10
$0.16
Seekers Squire

Seekers' Squire

Creature — Human Scout (1/2)

When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

3.4 /10
$0.05
Tempting Wurm

Tempting Wurm

Creature — Wurm (5/5)

When Tempting Wurm enters the battlefield, each opponent may put any number of artifact, creature, enchantment, and/or land cards from their hand onto the battlefield.

6.6 /10
$1.52
Tishanas Wayfinder

Tishana's Wayfinder

Creature — Merfolk Scout (2/2)

When Tishana's Wayfinder enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

4 /10
$0.05
Vinelasher Kudzu

Vinelasher Kudzu

Creature — Plant (1/1)

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu.

6.1 /10
$0.35
Wild Wanderer

Wild Wanderer

Creature — Elf Druid (3/2)

When Wild Wanderer enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

4.9 /10
$0.03
Wirewood Herald

Wirewood Herald

Creature — Elf (1/1)

When Wirewood Herald dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle.

6.9 /10
$1.54
Ainok Survivalist

Ainok Survivalist

Creature — Dog Shaman (2/1)

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls.

8.1 /10
$0.06
Antique Collector

Antique Collector

Creature — Human Rogue (2/2)

Antique Collector can't be blocked by creatures with power 2 or less.
When Antique Collector enters the battlefield, creatures you control perpetually gain "When this creature dies, you may shuffle it into its owner's library if it's in your graveyard. If you do, investigate."

10 /10
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