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Cards similar to Leeching Bite (400)

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Swell of Growth

Swell of Growth

Instant

Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.

5.3 /10
$0.09
Titanic Growth

Titanic Growth

Instant

Target creature gets +4/+4 until end of turn.

7.5 /10
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Wild Might

Wild Might

Instant

Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays .

0.7 /10
$0.10
Schismotivate

Schismotivate

Instant

Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.

1 /10
$0.10
Applied Biomancy

Applied Biomancy

Instant

Choose one or both —
• Target creature gets +1/+1 until end of turn.
• Return target creature to its owner's hand.

4.3 /10
$0.05
Seeds of Strength

Seeds of Strength

Instant

Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.

1.3 /10
$0.09
Simic Charm

Simic Charm

Instant

Choose one —
• Target creature gets +3/+3 until end of turn.
• Permanents you control gain hexproof until end of turn.
• Return target creature to its owner's hand.

9.3 /10
$1.12
Setessan Tactics

Setessan Tactics

Instant

Strive — This spell costs more to cast for each target beyond the first.
Until end of turn, any number of target creatures each get +1/+1 and gain ": This creature fights another target creature."

7.2 /10
$0.57
Umezawas Charm

Umezawa's Charm

Instant

Choose one —
• Target creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.

2.4 /10
$0.04
Aim High

Aim High

Instant

Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)

4.8 /10
--
Big Play

Big Play

Instant

Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it.

4.4 /10
$0.04
Bombadils Song

Bombadil's Song

Instant

Target creature you control gets +1/+1 and gains hexproof until end of turn. The Ring tempts you. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

7.6 /10
$0.03
Bulls Strength

Bull's Strength

Instant

Target creature gets +2/+2 and gains trample until end of turn. Untap it.

5.3 /10
$0.03
Fanatical Strength

Fanatical Strength

Instant

Target creature gets +3/+3 and gains trample until end of turn.

4.5 /10
$0.03
Gift of Growth

Gift of Growth

Instant

Kicker (You may pay an additional as you cast this spell.)
Untap target creature. It gets +2/+2 until end of turn. If this spell was kicked, that creature gets +4/+4 until end of turn instead.

4.7 /10
$0.03
Gift of Strength

Gift of Strength

Instant

Target creature gets +3/+3 and gains reach until end of turn.

3.8 /10
$0.03
Gold Rush

Gold Rush

Instant

Create a Treasure token. Until end of turn, up to one target creature gets +2/+2 for each Treasure you control.

4.5 /10
$0.06
Mortals Resolve

Mortal's Resolve

Instant

Target creature gets +1/+1 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

6.5 /10
$0.06
Predators Strike

Predator's Strike

Instant

Target creature gets +3/+3 and gains trample until end of turn.

4 /10
$0.15
Staggering Size

Staggering Size

Instant

Target creature gets +3/+3 and gains trample until end of turn.

5.2 /10
$0.02
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