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Cards similar to Weatherseed Treefolk (400)

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The Scarab God

The Scarab God

Legendary Creature — God (5/5)

At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.
When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.

9.3 /10
~$11
The Scorpion God

The Scorpion God

Legendary Creature — God (6/5)

Whenever a creature with a -1/-1 counter on it dies, draw a card.
: Put a -1/-1 counter on another target creature.
When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.

6.9 /10
$1.96
Vorapede

Vorapede

Creature — Insect (5/4)

Vigilance, trample
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

7.1 /10
$0.61
Vorinclex  The Grand Evolution

Vorinclex // The Grand Evolution

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (6/6)

Trample, reach
When Vorinclex enters the battlefield, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle.
: Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.

The Grand Evolution

(As this Saga enters and after your draw step, add a lore counter.)
I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield.
II — Distribute seven +1/+1 counters among any number of target creatures you control.
III — Until end of turn, creatures you control gain ": This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield (front face u

9.2 /10
$7.63
Yedora Grave Gardener

Yedora, Grave Gardener

Legendary Creature — Treefolk Druid (5/5)

Whenever another nontoken creature you control dies, you may return it to the battlefield face down under its owner's control. It's a Forest land. (It has no other types or abilities.)

8.8 /10
$0.15
Alrund God of the Cosmos  Hakka Whispering Raven

Alrund, God of the Cosmos // Hakka, Whispering Raven

Legendary Creature — God // Legendary Creature — Bird (1/1)

Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile.
At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.

Hakka, Whispering Raven

Flying
Whenever Hakka, Whispering Raven deals combat damage to a player, return it to its owner's hand, then scry 2.

6.7 /10
$0.32
Firestorm Phoenix

Firestorm Phoenix

Creature — Phoenix (3/2)

Flying
If Firestorm Phoenix would die, return it to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in their hand and can't play it.

1.4 /10
~$31
Leyline Phantom

Leyline Phantom

Creature — Illusion (5/5)

When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)

0.9 /10
$0.15
Startled Awake  Persistent Nightmare

Startled Awake // Persistent Nightmare

Sorcery // Creature — Nightmare (0/0)

Target opponent mills thirteen cards.
: Put Startled Awake from your graveyard onto the battlefield transformed. Activate only as a sorcery.

Persistent Nightmare

Skulk (This creature can't be blocked by creatures with greater power.)
When Persistent Nightmare deals combat damage to a player, return it to its owner's hand.

6.4 /10
$1.39
Windscouter

Windscouter

Creature — Human Scout (3/3)

Flying
When Windscouter attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

0 /10
$0.13
Zephyr Spirit

Zephyr Spirit

Creature — Spirit (0/6)

When Zephyr Spirit blocks, return it to its owner's hand.

0.6 /10
$0.03
Boseiju Reaches Skyward  Branch of Boseiju

Boseiju Reaches Skyward // Branch of Boseiju

Enchantment — Saga // Enchantment Creature — Plant (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle.
II — Put up to one target land card from your graveyard on top of your library.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Branch of Boseiju

Reach
Branch of Boseiju gets +1/+1 for each land you control.

8.6 /10
$0.07
Quagnoth

Quagnoth

Creature — Beast (4/5)

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Shroud (This creature can't be the target of spells or abilities.)
When a spell or ability an opponent controls causes you to discard Quagnoth, return it to your hand.

0.5 /10
$0.18
Rootrunner

Rootrunner

Creature — Spirit (3/3)

, Sacrifice Rootrunner: Put target land on top of its owner's library.
Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

1.5 /10
$0.15
The Kami War  OKagachi Made Manifest

The Kami War // O-Kagachi Made Manifest

Enchantment — Saga // Enchantment Creature — Dragon Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Exile target nonland permanent an opponent controls.
II — Return up to one other target nonland permanent to its owner's hand. Then each opponent discards a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.

O-Kagachi Made Manifest

O-Kagachi Made Manifest is all colors.
Flying, trample
Whenever O-Kagachi Made Manifest attacks, defending player chooses a nonland card in your graveyard. Return that card to your hand. O-Kagachi Made Manifest gets +X/+0 until end of turn, where X is the mana value of that card.

8.7 /10
$3.25
Kodama of the Center Tree

Kodama of the Center Tree

Legendary Creature — Spirit (0/0)

Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control.
Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with mana value X or less from your graveyard to your hand.)

4.5 /10
$0.32
Meandering Towershell

Meandering Towershell

Creature — Turtle (5/9)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.

4.1 /10
$0.13
Tales of Master Seshiro  Seshiros Living Legacy

Tales of Master Seshiro // Seshiro's Living Legacy

Enchantment — Saga // Enchantment Creature — Snake Warrior (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Seshiro's Living Legacy

Vigilance, haste

6 /10
$0.02
Bull Elephant

Bull Elephant

Creature — Elephant (4/4)

When Bull Elephant enters the battlefield, sacrifice it unless you return two Forests you control to their owner's hand.

1.5 /10
$0.17
Burr Grafter

Burr Grafter

Creature — Spirit (2/2)

Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn.
Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

1.6 /10
$0.06
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