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Cards similar to Farbog Boneflinger (400)

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Wei Assassins

Wei Assassins

Creature — Human Soldier Assassin (3/2)

When Wei Assassins enters the battlefield, target opponent chooses a creature they control. Destroy that creature.

1.8 /10
$6.18
Abyssal Horror

Abyssal Horror

Creature — Horror (2/2)

Flying
When Abyssal Horror enters the battlefield, target player discards two cards.

2.3 /10
$0.26
Admiral Brass Unsinkable

Admiral Brass, Unsinkable

Legendary Creature — Human Pirate (3/3)

When Admiral Brass, Unsinkable enters the battlefield, mill four cards.
At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.)

6.7 /10
$0.16
Barbed Servitor

Barbed Servitor

Artifact Creature — Construct (1/1)

Indestructible
When Barbed Servitor enters the battlefield, suspect it. (It has menace and can't block.)
Whenever Barbed Servitor deals combat damage to a player, you draw a card and you lose 1 life.
Whenever Barbed Servitor is dealt damage, target opponent loses that much life.

6.4 /10
$0.15
Bat Whisperer

Bat Whisperer

Creature — Vampire (4/2)

When Bat Whisperer enters the battlefield, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying.

3.5 /10
$0.02
Bishop of the Bloodstained

Bishop of the Bloodstained

Creature — Vampire Cleric (3/3)

When Bishop of the Bloodstained enters the battlefield, target opponent loses 1 life for each Vampire you control.

5 /10
$0.05
Black Dragon

Black Dragon

Creature — Dragon (4/4)

Flying
Acid Breath — When Black Dragon enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn.

5.7 /10
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Bleak Coven Vampires

Bleak Coven Vampires

Creature — Vampire Warrior (4/3)

Metalcraft — When Bleak Coven Vampires enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life.

1.6 /10
$0.06
Blightcaster

Blightcaster

Creature — Human Wizard (2/3)

Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn.

6.1 /10
$0.11
Bloodborn Scoundrels

Bloodborn Scoundrels

Creature — Vampire Rogue (4/4)

Assist (Another player can pay up to of this spell's cost.)
When Bloodborn Scoundrels enters the battlefield, target opponent loses 2 life and you gain 2 life.

1.4 /10
$0.04
Bloodhunter Bat

Bloodhunter Bat

Creature — Bat (2/2)

Flying
When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life.

3 /10
$0.03
Boggart Mob

Boggart Mob

Creature — Goblin Warrior (5/5)

Champion a Goblin (When this enters the battlefield, sacrifice it unless you exile another Goblin you control. When this leaves the battlefield, that card returns to the battlefield.)
Whenever a Goblin you control deals combat damage to a player, you may create a 1/1 black Goblin Rogue creature token.

5.7 /10
$1.34
Brutal Nightstalker

Brutal Nightstalker

Creature — Nightstalker (3/2)

When Brutal Nightstalker enters the battlefield, you may have target opponent discard a card.

0.2 /10
$0.25
Carrion Grub

Carrion Grub

Creature — Insect (0/5)

Carrion Grub gets +X/+0, where X is the greatest power among creature cards in your graveyard.
When Carrion Grub enters the battlefield, mill four cards. (Put the top four cards of your library into your graveyard.)

6.8 /10
$0.01
Citystalker Connoisseur

Citystalker Connoisseur

Creature — Vampire (3/3)

Deathtouch
When Citystalker Connoisseur enters the battlefield, target opponent discards a nonland card with the greatest mana value among cards in their hand. Create a Blood token.

10 /10
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Corpse Connoisseur

Corpse Connoisseur

Creature — Zombie Wizard (3/3)

When Corpse Connoisseur enters the battlefield, you may search your library for a creature card, put that card into your graveyard, then shuffle.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

7.9 /10
$0.39
Dakmor Ghoul

Dakmor Ghoul

Creature — Zombie (2/2)

When Dakmor Ghoul enters the battlefield, target opponent loses 2 life and you gain 2 life.

0.4 /10
$2.14
Defiler of Flesh

Defiler of Flesh

Creature — Phyrexian Horror (4/4)

Menace
As an additional cost to cast black permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of black mana you pay.
Whenever you cast a black permanent spell, target creature you control gets +1/+1 and gains menace until end of turn.

8.9 /10
$0.50
Demonlord of Ashmouth

Demonlord of Ashmouth

Creature — Demon (5/4)

Flying
When Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

4 /10
$0.23
Disciple of Phenax

Disciple of Phenax

Creature — Human Cleric (1/3)

When Disciple of Phenax enters the battlefield, target player reveals a number of cards from their hand equal to your devotion to black. You choose one of them. That player discards that card. (Each in the mana costs of permanents you control counts toward your devotion to black.)

3 /10
$0.06
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