Creature — Orc Knight (3/1)
When Boareskyr Tollkeeper enters the battlefield, target opponent reveals all creature and land cards in their hand. Choose one of them. That card perpetually gains "This permanent enters the battlefield tapped."
Creature — Sliver (2/2)
Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)
Creature — Unicorn (2/3)
When Brightmare enters the battlefield, tap up to one target creature. You gain life equal to that creature's power.
Creature — Human Soldier Archer (1/1)
: Crossbow Infantry deals 1 damage to target attacking or blocking creature.
Creature — Human Soldier Archer (1/2)
: D'Avenant Archer deals 1 damage to target attacking or blocking creature.
Creature — Human Cleric Archer (1/2)
: D'Avenant Healer deals 1 damage to target attacking or blocking creature.
: Prevent the next 1 damage that would be dealt to any target this turn.
Creature — Soldier (1/1)
Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Soldier card you reveal in your hand.)
: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature.
Creature — Kor Wizard (2/1)
Flying
: Tap all creatures target player controls.
Creature — Dwarf Warrior (2/2)
Revolt — When Deadeye Harpooner enters the battlefield, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls.
Creature — Human Warrior (3/2)
You may exert Devoted Crop-Mate as it attacks. When you do, return target creature card with mana value 2 or less from your graveyard to the battlefield. (An exerted creature won't untap during your next untap step.)
Creature — Bird Soldier (2/2)
Flying
, Sacrifice Dive Bomber: It deals 2 damage to target attacking or blocking creature.
Creature — Human Soldier (2/1)
, Sacrifice Expendable Troops: It deals 2 damage to target attacking or blocking creature.
Creature — Human Cleric (1/1)
Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn.
Creature — Human Archer (2/2)
Flying
As long as Freewind Equenaut is enchanted, it has ": Freewind Equenaut deals 2 damage to target attacking or blocking creature."
Legendary Creature — Human Soldier (1/2)
: Choose two target blocked attacking creatures. If each of those creatures could be blocked by all creatures that the other is blocked by, each creature that's blocking exactly one of those attacking creatures stops blocking it and is blocking the other attacking creature. Activate only during the declare blockers step.
Enchantment Creature — Spirit (1/1)
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Double strike (This creature deals both first-strike and regular combat damage.)
Enchanted creature gets +1/+1 and has double strike.
Creature — Human Soldier (1/3)
: Gravel Slinger deals 1 damage to target attacking or blocking creature.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Legendary Creature — God // Legendary Artifact — Equipment (4/4)
Creatures you control that are enchanted or equipped have double strike.
At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control.
Sword of the Realms
Equipped creature gets +2/+0 and has vigilance.
Whenever equipped creature dies, return it to its owner's hand.
Equip
Creature — Dwarf Cleric (3/3)
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Whenever Hammers of Moradin attacks, for each opponent, tap up to one target creature that player controls.
Creature — Merfolk Archer (2/2)
, : Harpoon Sniper deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control.
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.