Land — Plains
(: Add .)
Idyllic Grange enters the battlefield tapped unless you control three or more other Plains.
When Idyllic Grange enters the battlefield untapped, put a +1/+1 counter on target creature you control.
Land
: Add .
, : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Land
Keldon Megaliths enters the battlefield tapped.
: Add .
Hellbent — , : Keldon Megaliths deals 1 damage to any target. Activate only if you have no cards in hand.
Legendary Land
: Add .
, , Sacrifice a creature: Keldon Necropolis deals 2 damage to any target.
Land
Littjara Mirrorlake enters the battlefield tapped.
: Add .
, , Sacrifice Littjara Mirrorlake: Create a token that's a copy of target creature you control, except it enters the battlefield with an additional +1/+1 counter on it. Activate only as a sorcery.
Land
Hexproof
Lotus Field enters the battlefield tapped.
When Lotus Field enters the battlefield, sacrifice two lands.
: Add three mana of any one color.
Land
If Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard.
: Add three mana of any one color.
Land
You may have Mariposa Military Base enter the battlefield tapped. If you do, you get two rad counters.
: Add .
, : Draw a card. This ability costs less to activate for each rad counter you have.
Land
: Add .
: Add one mana of any color. Spend this mana only to cast a Pilot or Vehicle spell.
, : Target Vehicle becomes an artifact creature until end of turn.
Land
Memorial to Folly enters the battlefield tapped.
: Add .
, , Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand.
Legendary Land
Minas Morgul, Dark Fortress enters the battlefield tapped.
: Add .
, : Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.)
Legendary Land
Mines of Moria enters the battlefield tapped unless you control a legendary creature.
: Add .
, , Exile three cards from your graveyard: Create two Treasure tokens.
Land
: Add .
, , Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.
Land
Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Mosswort Bridge enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land — Forest
(: Add .)
As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped.
: Add or . Murmuring Bosk deals 1 damage to you.
Land
As Necroblossom Snarl enters the battlefield, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters the battlefield tapped.
: Add or .
Land
If a spell or ability an opponent controls causes you to discard a card, you may reveal that card and put it on top of your library instead of putting it anywhere else.
: Add .
Land
: Add .
, : Put a +1/+1 counter on each creature that entered the battlefield this turn.
Legendary Land
: Add .
, : Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
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