Instant
Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card.
Instant
Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1.
Instant
Counter target spell unless its controller pays . If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Instant
Counter target instant or sorcery spell that targets you.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may copy the spell countered this way. You may choose new targets for the copy.
Instant
Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn.
Instant
Punish the Enemy deals 3 damage to target player or planeswalker and 3 damage to target creature.
Instant
Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players.
Instant
Target player mills a card.
Draw a card at the beginning of the next turn's upkeep.
Instant
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)
Instant
Change the target of target spell that targets only a player. The new target must be a player.
Instant
Return up to two target permanent cards from your graveyard to your hand.
Instant
Counter target spell. If that spell's mana value was 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Instant
Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.
Draw a card.
Instant // Instant
Shuffle up to four cards you own from outside the game into your library.
Development
Create a 3/1 red Elemental creature token unless any opponent has you draw a card. Repeat this process two more times.
Instant
Choose any target. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's mana value to that permanent or player.
Instant
Discard any number of cards. Counter target spell unless its controller pays for each card discarded this way.
Instant
Choose two target creatures controlled by different players. Return those creatures to their owners' hands.
Instant
Sarkhan's Catharsis deals 5 damage to target player or planeswalker.
Instant
Look at the top four cards of your library. Put two of those cards into your hand and the rest into your graveyard.
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