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Cards similar to Sygg, River Guide (400)

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Temur Charger

Temur Charger

Creature — Horse (3/1)

Morph—Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Temur Charger is turned face up, target creature gains trample until end of turn.

5.2 /10
$0.10
Trailblazing Historian

Trailblazing Historian

Creature — Human Shaman (1/3)

Haste
: Another target creature gains haste until end of turn.

4.5 /10
$0.02
Veteran Cathar

Veteran Cathar

Creature — Human Soldier (2/2)

: Target Human gains double strike until end of turn.

1.3 /10
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Wild Mongrel

Wild Mongrel

Creature — Dog (2/2)

Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.

5.9 /10
$0.10
Alpine Houndmaster

Alpine Houndmaster

Creature — Human Warrior (2/2)

When Alpine Houndmaster enters the battlefield, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle.
Whenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures.

4.4 /10
$0.12
Biomancers Familiar

Biomancer's Familiar

Creature — Mutant (2/2)

Activated abilities of creatures you control cost less to activate. This effect can't reduce the mana in that cost to less than one mana.
: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it.

9.1 /10
$0.83
Cattibrie of Mithral Hall

Catti-brie of Mithral Hall

Legendary Creature — Human Archer (2/2)

First strike, reach
Whenever Catti-brie of Mithral Hall attacks, put a +1/+1 counter on it for each Equipment attached to it.
, Remove all +1/+1 counters from Catti-brie: It deals X damage to target attacking or blocking creature an opponent controls, where X is the number of counters removed this way.

6.1 /10
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Dracoplasm

Dracoplasm

Creature — Shapeshifter (0/0)

Flying
As Dracoplasm enters the battlefield, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness.
: Dracoplasm gets +1/+0 until end of turn.

1 /10
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Duskmantle Guildmage

Duskmantle Guildmage

Creature — Human Wizard (2/2)

: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.
: Target player mills two cards.

8.4 /10
$0.91
Fleshtaker

Fleshtaker

Creature — Human Assassin (2/2)

Whenever you sacrifice another creature, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
, Sacrifice another creature: Fleshtaker gets +2/+2 until end of turn.

7.7 /10
$0.13
Frostburn Weird

Frostburn Weird

Creature — Weird (1/4)

: Frostburn Weird gets +1/-1 until end of turn.

0.9 /10
$0.16
Generals Enforcer

General's Enforcer

Creature — Human Soldier (2/3)

Legendary Humans you control have indestructible.
: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.

8.9 /10
$0.10
Honored CropCaptain

Honored Crop-Captain

Creature — Human Warrior (3/2)

Whenever Honored Crop-Captain attacks, other attacking creatures get +1/+0 until end of turn.

6.5 /10
$0.12
Inkfathom Witch

Inkfathom Witch

Creature — Merfolk Wizard (1/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
: Each unblocked creature has base power and toughness 4/1 until end of turn.

6 /10
$0.13
Katilda Dawnhart Prime

Katilda, Dawnhart Prime

Legendary Creature — Human Warlock (1/1)

Protection from Werewolves
Human creatures you control have ": Add one mana of any of this creature's colors."
, : Put a +1/+1 counter on each creature you control.

9.1 /10
$0.62
Kaust Eyes of the Glade

Kaust, Eyes of the Glade

Legendary Creature — Dryad Detective (2/2)

Whenever a creature you control that was turned face up this turn deals combat damage to a player, draw a card.
: Turn target face-down attacking creature you control face up.

4.3 /10
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Lonis Cryptozoologist

Lonis, Cryptozoologist

Legendary Creature — Snake Elf Scout (1/2)

Whenever another nontoken creature enters the battlefield under your control, investigate.
, Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order.

8.8 /10
$0.10
Melira the Living Cure

Melira, the Living Cure

Legendary Creature — Human Scout (3/3)

If you would get one or more poison counters, instead you get one poison counter and you can't get additional poison counters this turn.
Exile Melira, the Living Cure: Choose another target creature or artifact. When it's put into a graveyard this turn, return that card to the battlefield under its owner's control.

5.7 /10
$0.11
Merfolk Skydiver

Merfolk Skydiver

Creature — Merfolk Mutant (1/1)

Flying
When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control.
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

8.3 /10
$0.13
MirrorShield Hoplite

Mirror-Shield Hoplite

Creature — Human Soldier (2/2)

Vigilance
Whenever a creature you control becomes the target of a backup ability, copy that ability. You may choose new targets for the copy. This ability triggers only once each turn.

3.8 /10
$0.04
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