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Cards similar to Biomantic Mastery (400)

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Leyline Invocation

Leyline Invocation

Sorcery

Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of lands you control.

4.2 /10
$0.03
One Dozen Eyes

One Dozen Eyes

Sorcery

Choose one —
• Create a 5/5 green Beast creature token.
• Create five 1/1 green Insect creature tokens.
Entwine (Choose both if you pay the entwine cost.)

3.8 /10
$0.13
Praetors Counsel

Praetor's Counsel

Sorcery

Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game.

8.7 /10
$1.65
Rain of Thorns

Rain of Thorns

Sorcery

Choose one or more —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target land.

4.8 /10
$0.14
Reality Strobe

Reality Strobe

Sorcery

Return target permanent to its owner's hand. Exile Reality Strobe with three time counters on it.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

7 /10
$2.32
Rise of Eagles

Rise of Eagles

Sorcery

Create two 2/2 blue Bird enchantment creature tokens with flying. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

2.5 /10
$0.03
See the Unwritten

See the Unwritten

Sorcery

Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard.
Ferocious — If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.

7.1 /10
$0.45
Selective Adaptation

Selective Adaptation

Sorcery

Reveal the top seven cards of your library. Choose from among them a card with flying, a card with first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Put one of the chosen cards onto the battlefield, the other chosen cards into your hand, and the rest into your graveyard.

5.6 /10
$0.11
Spelltwine

Spelltwine

Sorcery

Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.

8.2 /10
$0.24
Strength of the Pack

Strength of the Pack

Sorcery

Put two +1/+1 counters on each creature you control.

5 /10
$0.04
Subjugate the Hobbits

Subjugate the Hobbits

Sorcery

Gain control of each noncommander creature with mana value 3 or less.

6.8 /10
$0.33
The Five Doctors

The Five Doctors

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Search your library and/or graveyard for up to five Doctor cards, reveal them, and put them into your hand. If you search your library this way, shuffle. If this spell was kicked, put those cards onto the battlefield instead of putting them into your hand.

5.5 /10
$0.07
Turntimber Symbiosis  Turntimber Serpentine Wood

Turntimber Symbiosis // Turntimber, Serpentine Wood

Sorcery // Land

Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has mana value 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.

Turntimber, Serpentine Wood

As Turntimber, Serpentine Wood enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .

9.5 /10
$3.67
Verdant Rejuvenation

Verdant Rejuvenation

Sorcery

Seek X creature, enchantment, and/or planeswalker cards, where X is the highest mana value among creatures you control. Put those cards onto the battlefield.

10 /10
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Wolfs Quarry

Wolf's Quarry

Sorcery

Create three 1/1 green Boar creature tokens with "When this creature dies, create a Food token." (A Food token is an artifact with ", , Sacrifice this artifact: You gain 3 life.")

4.7 /10
$0.03
Aether Mutation

Aether Mutation

Sorcery

Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.

4.8 /10
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Aggressive Biomancy

Aggressive Biomancy

Sorcery

Create X tokens that are copies of target creature you control, except they have "When this creature enters the battlefield, it fights up to one target creature you don't control."

3 /10
$2.47
Armed  Dangerous

Armed // Dangerous

Sorcery // Sorcery

Target creature gets +1/+1 and gains double strike until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)

Dangerous

All creatures able to block target creature this turn do so.
Fuse (You may cast one or both halves of this card from your hand.)

5.6 /10
$0.10
Assassins Strike

Assassin's Strike

Sorcery

Destroy target creature. Its controller discards a card.

2.5 /10
$0.04
Bad Deal

Bad Deal

Sorcery

You draw two cards and each opponent discards two cards. Each player loses 2 life.

6.3 /10
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