Creature — Human Warlock (3/4)
When Twisted Sewer-Witch enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block." Then for each Rat you control, create a Wicked Role token attached to that Rat. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)
Creature — Zombie Soldier (2/4)
When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.
Creature — Zombie (3/2)
When Undead Servant enters the battlefield, create a 2/2 black Zombie creature token for each card named Undead Servant in your graveyard.
Creature — Gorgon Assassin (3/3)
When Undercity Eliminator enters the battlefield, you may sacrifice an artifact or creature. When you do, exile target creature an opponent controls.
Creature — Aetherborn Warrior (3/2)
Revolt — When Vengeful Rebel enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn.
Creature — Gorgon Assassin (3/2)
When Vraska's Finisher enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.
Creature — Djinn Wizard (3/3)
When Warden of the Eye enters the battlefield, return target noncreature, nonland card from your graveyard to your hand.
Creature — Human Soldier Assassin (3/2)
When Wei Assassins enters the battlefield, target opponent chooses a creature they control. Destroy that creature.
Creature — Elf Warrior (3/3)
When Wildwood Escort enters the battlefield, return target creature or battle card from your graveyard to your hand.
If Wildwood Escort would die, exile it instead.
Creature — Aetherborn Rogue (2/2)
Flying, lifelink
When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder.
Creature — Aetherborn Artificer (4/3)
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Creature — Human Wizard (1/2)
When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
Creature — Human Wizard (2/3)
When Archaeomender enters the battlefield, return target artifact card from your graveyard to your hand.
Creature — Human (3/1)
Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Arco-Flagellant can't block.
Endurant — Pay 3 life: Arco-Flagellant gains indestructible until end of turn.
Creature — Human Shaman (2/1)
When Ardent Elementalist enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
Creature — Shade Warlock (3/3)
When Author of Shadows enters the battlefield, exile all opponents' graveyards. Choose a nonland card exiled this way. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Artifact Creature — Construct (1/1)
Indestructible
When Barbed Servitor enters the battlefield, suspect it. (It has menace and can't block.)
Whenever Barbed Servitor deals combat damage to a player, you draw a card and you lose 1 life.
Whenever Barbed Servitor is dealt damage, target opponent loses that much life.
Creature — Vampire (4/2)
When Bat Whisperer enters the battlefield, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying.
Creature — Vampire Cleric (3/3)
When Bishop of the Bloodstained enters the battlefield, target opponent loses 1 life for each Vampire you control.
Creature — Vampire Warrior (4/3)
Metalcraft — When Bleak Coven Vampires enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life.
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