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Cards similar to Stormscape Battlemage (400)

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Grey Havens Navigator

Grey Havens Navigator

Creature — Elf Pilot (3/2)

Flash
When Grey Havens Navigator enters the battlefield, scry 1.

4.8 /10
$0.18
Hinterland Chef

Hinterland Chef

Creature — Human Scout (3/4)

When Hinterland Chef enters the battlefield, draft a card from Hinterland Chef's spellbook. It perpetually becomes a Food artifact in addition to its other types and perpetually gains ", , Sacrifice this creature: You gain 3 life."

10 /10
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Indentured Djinn

Indentured Djinn

Creature — Djinn (4/4)

Flying
When Indentured Djinn enters the battlefield, each other player may draw up to three cards.

3.7 /10
$0.27
Inspiring Bard

Inspiring Bard

Creature — Elf Bard (3/3)

When Inspiring Bard enters the battlefield, choose one —
• Bardic Inspiration — Target creature gets +2/+2 until end of turn.
• Song of Rest — You gain 3 life.

2.8 /10
$0.03
Jason Bright Glowing Prophet

Jason Bright, Glowing Prophet

Legendary Creature — Zombie Mutant Advisor (2/3)

Whenever a Zombie or Mutant you control dies, if its power was different from its base power, draw a card.
Come Fly With Me — , Sacrifice a creature: Put a +1/+1 counter on target creature you control. It gains flying until end of turn.

6.2 /10
$0.13
Kangee Aerie Keeper

Kangee, Aerie Keeper

Legendary Creature — Bird Wizard (2/2)

Kicker (You may pay an additional as you cast this spell.)
Flying
When Kangee, Aerie Keeper enters the battlefield, if it was kicked, put X feather counters on it.
Other Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper.

5.1 /10
$0.80
Krydle of Baldurs Gate

Krydle of Baldur's Gate

Legendary Creature — Human Elf Rogue (1/3)

Whenever Krydle of Baldur's Gate deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1.
Whenever you attack, you may pay . If you do, target creature can't be blocked this turn.

8.4 /10
$0.14
Kutzils Flanker

Kutzil's Flanker

Creature — Cat Warrior (3/1)

Flash
When Kutzil's Flanker enters the battlefield, choose one —
• Put a +1/+1 counter on Kutzil's Flanker for each creature that left the battlefield under your control this turn.
• You gain 2 life and scry 2.
• Exile target player's graveyard.

6.3 /10
$0.46
Laboratory Brute

Laboratory Brute

Creature — Zombie Horror (3/3)

When Laboratory Brute enters the battlefield, mill four cards.

2.3 /10
$0.03
Lavabelly Sliver

Lavabelly Sliver

Creature — Sliver (2/2)

Sliver creatures you control have "When this creature enters the battlefield, it deals 1 damage to target player or planeswalker and you gain 1 life."

8.4 /10
$0.28
Lobelia Defender of Bag End

Lobelia, Defender of Bag End

Legendary Creature — Halfling Citizen (2/2)

When Lobelia enters the battlefield, look at the top card of each opponent's library and exile those cards face down.
, Sacrifice an artifact: Choose one —
• Until end of turn, you may play a card exiled with Lobelia without paying its mana cost.
• Each opponent loses 2 life and you gain 2 life.

7.8 /10
$0.63
Manic Scribe

Manic Scribe

Creature — Human Wizard (0/3)

When Manic Scribe enters the battlefield, each opponent mills three cards.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards.

7.3 /10
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Marchesas Emissary

Marchesa's Emissary

Creature — Human Rogue (2/2)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

1.3 /10
$0.06
Master of Winds

Master of Winds

Creature — Sphinx Wizard (1/4)

Flying
When Master of Winds enters the battlefield, draw two cards, then discard a card.
Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn.

4.8 /10
$0.16
Merchant of Secrets

Merchant of Secrets

Creature — Human Wizard (1/1)

When Merchant of Secrets enters the battlefield, draw a card.

5.8 /10
$0.13
Merfolk Pupil

Merfolk Pupil

Creature — Merfolk Wizard (1/1)

When Merfolk Pupil enters the battlefield, draw a card, then discard a card.
, Exile Merfolk Pupil from your graveyard: Draw a card, then discard a card.

3.6 /10
$0.04
Merfolk Traders

Merfolk Traders

Creature — Merfolk (1/2)

When Merfolk Traders enters the battlefield, draw a card, then discard a card.

2 /10
$0.16
Merfolk Wayfinder

Merfolk Wayfinder

Creature — Merfolk Scout (1/2)

Flying
When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.

3.9 /10
$0.12
Monitor Monitor

Monitor Monitor

Creature — Human Employee (2/5)

When Monitor Monitor enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Once each turn, you may pay to reroll one or more dice you rolled.

6.3 /10
$0.06
Muse Drake

Muse Drake

Creature — Drake (1/3)

Flying
When Muse Drake enters the battlefield, draw a card.

3.1 /10
$0.03
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