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Cards similar to Martyrdom (400)

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Uncaged Fury

Uncaged Fury

Instant

Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

6 /10
$0.03
Unexplained Absence

Unexplained Absence

Instant

For each player, exile up to one target nonland permanent that player controls. For each permanent exiled this way, its controller cloaks the top card of their library. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward . Turn it face up any time for its mana cost if it's a creature card.)

6.7 /10
$0.45
Unlikely Aid

Unlikely Aid

Instant

Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

6.1 /10
$0.05
Updraft

Updraft

Instant

Target creature gains flying until end of turn.
Draw a card at the beginning of the next turn's upkeep.

3 /10
$0.19
View from Above

View from Above

Instant

Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand.

4.7 /10
$0.19
Abzan Advantage

Abzan Advantage

Instant

Target player sacrifices an enchantment. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

3.3 /10
$0.05
Accelerate

Accelerate

Instant

Target creature gains haste until end of turn.
Draw a card.

8 /10
$0.56
Acrobatic Leap

Acrobatic Leap

Instant

Target creature gets +1/+3 and gains flying until end of turn. Untap it.

5.2 /10
$0.02
Afterlife Insurance

Afterlife Insurance

Instant

Creatures you control gain afterlife 1 until end of turn. Draw a card. (When a creature with afterlife 1 dies, create a 1/1 white and black Spirit creature token with flying.)

5.4 /10
$1.87
Aim High

Aim High

Instant

Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)

4.8 /10
--
Aleatory

Aleatory

Instant

Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.

4.5 /10
$0.27
Ancestors Aid

Ancestors' Aid

Instant

Target creature gets +2/+0 and gains first strike until end of turn.
Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

6.8 /10
$0.05
Arcane Archery

Arcane Archery

Instant

Target creature gets +3/+3 and gains reach and trample until end of turn.
You get a one-time boon with "When you cast a creature spell, that creature enters the battlefield with an additional +1/+1 counter, reach counter, and trample counter on it."

10 /10
--
Archons Glory

Archon's Glory

Instant

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Target creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn.

3.8 /10
$0.02
Armed Response

Armed Response

Instant

Armed Response deals damage to target attacking creature equal to the number of Equipment you control.

1.6 /10
$0.07
Arresters Zeal

Arrester's Zeal

Instant

Target creature gets +2/+2 until end of turn.
Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.

4.2 /10
$0.02
Artillery Blast

Artillery Blast

Instant

Domain — Artillery Blast deals X damage to target tapped creature, where X is 1 plus the number of basic land types among lands you control.

2.7 /10
$0.03
Awaken the Bear

Awaken the Bear

Instant

Target creature gets +3/+3 and gains trample until end of turn.

5.3 /10
$0.05
Baffling Defenses

Baffling Defenses

Instant

Target creature's base power perpetually becomes 0.

10 /10
--
Bandage

Bandage

Instant

Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card.

7 /10
$0.19
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