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Cards similar to Burn from Within (400)

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Traitorous Blood

Traitorous Blood

Sorcery

Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.

6.8 /10
$0.11
Traitorous Instinct

Traitorous Instinct

Sorcery

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.

4.4 /10
$0.03
Tropical Storm

Tropical Storm

Sorcery

Tropical Storm deals X damage to each creature with flying and 1 additional damage to each blue creature.

1 /10
$0.23
Twist Allegiance

Twist Allegiance

Sorcery

You and target opponent each gain control of all creatures the other controls until end of turn. Untap those creatures. Those creatures gain haste until end of turn.

3.3 /10
$0.44
Unwilling Recruit

Unwilling Recruit

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.

3.4 /10
$0.30
Volcanic Vision

Volcanic Vision

Sorcery

Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's mana value to each creature your opponents control. Exile Volcanic Vision.

8.5 /10
$0.40
Warp World

Warp World

Sorcery

Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library.

7.7 /10
$0.74
Wrangle

Wrangle

Sorcery

Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.

6.4 /10
$0.09
Youve Been Caught Stealing

You've Been Caught Stealing

Sorcery

Choose one —
• Threaten the Merchant — Each creature blocks this turn if able.
• Bribe the Guards — You create a Treasure token for each opponent who was dealt damage this turn. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

5.7 /10
$0.06
Aardwolfs Advantage

Aardwolf's Advantage

Sorcery

Creatures you control get +2/+0 and gain alpha strike until end of turn. (A creature with alpha strike has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.)

0.1 /10
$0.01
Aftershock

Aftershock

Sorcery

Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.

5.3 /10
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Barrage of Boulders

Barrage of Boulders

Sorcery

Barrage of Boulders deals 1 damage to each creature you don't control.
Ferocious — If you control a creature with power 4 or greater, creatures can't block this turn.

6.1 /10
$0.09
Benediction of Moons

Benediction of Moons

Sorcery

You gain 1 life for each player.
Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)
When the creature Benediction of Moons haunts dies, you gain 1 life for each player.

2.3 /10
$0.04
Blood Beckoning

Blood Beckoning

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Return target creature card from your graveyard to your hand. If this spell was kicked, instead return two target creature cards from your graveyard to your hand.

6.1 /10
$0.03
Boiling Earth

Boiling Earth

Sorcery

Boiling Earth deals 1 damage to each creature your opponents control.
Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

6.6 /10
$0.10
Bonus Round

Bonus Round

Sorcery

Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy.

8.5 /10
$5.28
Breath of Darigaaz

Breath of Darigaaz

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.

6.5 /10
$0.37
Call to the Netherworld

Call to the Netherworld

Sorcery

Return target black creature card from your graveyard to your hand.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

8.3 /10
$0.40
Chorus of Woe

Chorus of Woe

Sorcery

Creatures you control get +1/+0 until end of turn.

0.4 /10
$0.20
Collective Defiance

Collective Defiance

Sorcery

Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Target player discards all the cards in their hand, then draws that many cards.
• Collective Defiance deals 4 damage to target creature.
• Collective Defiance deals 3 damage to target opponent or planeswalker.

7.5 /10
$0.53
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