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Cards similar to Hero of Goma Fada (400)

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Takenos Cavalry

Takeno's Cavalry

Creature — Human Samurai Archer (1/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: Takeno's Cavalry deals 1 damage to target attacking or blocking Spirit.

2 /10
$0.16
The Archimandrite

The Archimandrite

Legendary Creature — Human Advisor (0/5)

At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
Whenever you gain life, each Advisor, Artificer, and Monk you control gains vigilance and gets +X/+0 until end of turn, where X is the amount of life you gained.
Tap three untapped Advisors, Artificers, and/or Monks you control: Draw a card.

5.7 /10
$0.23
Thraben Sentry  Thraben Militia

Thraben Sentry // Thraben Militia

Creature — Human Soldier // Creature — Human Soldier (2/2)

Vigilance
Whenever another creature you control dies, you may transform Thraben Sentry.

Thraben Militia

Trample

1.8 /10
$0.06
Thunderwolf Cavalry

Thunderwolf Cavalry

Creature — Astartes Warrior (4/4)

First strike
Crushing Teeth — Whenever Thunderwolf Cavalry deals combat damage to a player, put a +1/+1 counter on each other creature you control.

5.8 /10
$0.09
Trostani Selesnyas Voice

Trostani, Selesnya's Voice

Legendary Creature — Dryad (2/5)

Whenever another creature enters the battlefield under your control, you gain life equal to that creature's toughness.
, : Populate. (Create a token that's a copy of a creature token you control.)

9.2 /10
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Trove Warden

Trove Warden

Creature — Cat Beast (3/4)

Vigilance
Landfall — Whenever a land enters the battlefield under your control, exile target permanent card with mana value 3 or less from your graveyard.
When Trove Warden dies, put each permanent card exiled with it onto the battlefield under the control of that card's owner.

7.4 /10
$0.30
Tuktuk Grunts

Tuktuk Grunts

Creature — Goblin Warrior Ally (2/2)

Haste
Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts.

2 /10
$0.08
Wakestone Gargoyle

Wakestone Gargoyle

Creature — Gargoyle (3/4)

Defender, flying
: Creatures you control with defender can attack this turn as though they didn't have defender.

4.6 /10
$0.30
Woodvine Elemental

Woodvine Elemental

Creature — Elemental (4/4)

Trample
Parley — Whenever Woodvine Elemental attacks, each player reveals the top card of their library. For each nonland card revealed this way, attacking creatures you control get +1/+1 until end of turn. Then each player draws a card.

2.3 /10
$0.16
Abzan Skycaptain

Abzan Skycaptain

Creature — Bird Soldier (2/2)

Flying
When Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

2.4 /10
$0.05
Adaptive Gemguard

Adaptive Gemguard

Artifact Creature — Gnome (3/3)

Tap two untapped artifacts and/or creatures you control: Put a +1/+1 counter on Adaptive Gemguard. Activate only as a sorcery.

3.3 /10
$0.02
Aerial Extortionist

Aerial Extortionist

Creature — Bird Soldier (4/3)

Flying
Whenever Aerial Extortionist enters the battlefield or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it.
Whenever another player casts a spell from anywhere other than their hand, draw a card.

8.8 /10
$0.45
Ancestors Prophet

Ancestor's Prophet

Creature — Human Cleric (1/5)

Tap five untapped Clerics you control: You gain 10 life.

3.8 /10
$0.33
Angel of Indemnity

Angel of Indemnity

Creature — Angel Warrior (5/5)

Flying, lifelink
When Angel of Indemnity enters the battlefield, return target permanent card with mana value 4 or less from your graveyard to the battlefield.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

5.9 /10
$3.02
Angel of Jubilation

Angel of Jubilation

Creature — Angel (3/3)

Flying
Other nonblack creatures you control get +1/+1.
Players can't pay life or sacrifice creatures to cast spells or activate abilities.

8.7 /10
$8.83
Angelic Field Marshal

Angelic Field Marshal

Creature — Angel (3/3)

Flying
Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance.

8.4 /10
$0.43
Archangel of Tithes

Archangel of Tithes

Creature — Angel (3/5)

Flying
As long as Archangel of Tithes is untapped, creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures.
As long as Archangel of Tithes is attacking, creatures can't block unless their controller pays for each of those creatures.

8.9 /10
$1.38
Archon of Absolution

Archon of Absolution

Creature — Archon (3/2)

Flying
Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)
Creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures.

8 /10
$0.19
Archon of the Wild Rose

Archon of the Wild Rose

Creature — Archon (4/4)

Flying
Other creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying.

6.8 /10
$0.14
Assembled Ensemble

Assembled Ensemble

Artifact Creature — Clown Robot Bard (0/6)

Vigilance
Assembled Ensemble's power is equal to the number of Robots you control.
Whenever you cast a spell with an artifact creature in its art, create a 1/1 white Clown Robot artifact creature token.

0.7 /10
$0.03
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