Instant
Choose one —
• Parch deals 2 damage to any target.
• Parch deals 4 damage to target blue creature.
Instant
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Instant
Target creature gets +3/+3 and gains trample until end of turn.
Instant
Untap target creature you don't control. That creature blocks this turn if able.
Draw a card.
Instant
Target multicolored creature gains double strike until end of turn.
Draw a card.
Instant
Puncture Bolt deals 1 damage to target creature. Put a -1/-1 counter on that creature.
Instant
Target creature gains double strike until end of turn.
Cycling (, Discard this card: Draw a card.)
Instant
Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
Instant
Ravaging Blaze deals X damage to target creature.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Ravaging Blaze also deals X damage to that creature's controller.
Instant
Shuffle all creature cards from target player's graveyard into that player's library.
Cycling (, Discard this card: Draw a card.)
Instant
Target creature gets +3/+3 until end of turn.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Instant
Target creature gets +3/+3 until end of turn.
Cycling (, Discard this card: Draw a card.)
When you cycle Resounding Roar, target creature gets +6/+6 until end of turn.
Instant
Target creature gets +2/+0 and gains first strike until end of turn.
Instant
Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk.
Instant
Target attacking creature gets +3/+3 and gains trample until end of turn.
Instant
Target creature gets +2/+2 until end of turn. Untap that creature.
Instant
Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
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