Creature — Shapeshifter (0/0)
You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature."
Creature — Fungus (1/1)
At the beginning of your upkeep, put a spore counter on Psychotrope Thallid.
Remove three spore counters from Psychotrope Thallid: Create a 1/1 green Saproling creature token.
, Sacrifice a Saproling: Draw a card.
Creature — Fungus (4/4)
At the beginning of your upkeep, put a spore counter on each Fungus you control.
Remove three spore counters from Sporesower Thallid: Create a 1/1 green Saproling creature token.
Creature — Fungus (1/1)
At the beginning of your upkeep, put a spore counter on Thallid.
Remove three spore counters from Thallid: Create a 1/1 green Saproling creature token.
Creature — Fungus (2/2)
At the beginning of your upkeep, put a spore counter on Thallid Devourer.
Remove three spore counters from Thallid Devourer: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Thallid Devourer gets +1/+2 until end of turn.
Creature — Fungus (2/2)
At the beginning of your upkeep, put a spore counter on Thallid Germinator.
Remove three spore counters from Thallid Germinator: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Target creature gets +1/+1 until end of turn.
Creature — Fungus (0/5)
Defender
At the beginning of your upkeep, put a spore counter on Thallid Shell-Dweller.
Remove three spore counters from Thallid Shell-Dweller: Create a 1/1 green Saproling creature token.
Creature — Fungus (0/2)
At the beginning of your upkeep, put a spore counter on Utopia Mycon.
Remove three spore counters from Utopia Mycon: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Add one mana of any color.
Creature — Fungus (1/1)
At the beginning of your upkeep, put a spore counter on Vitaspore Thallid.
Remove three spore counters from Vitaspore Thallid: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Target creature gains haste until end of turn.
Creature — Elf Shaman (2/2)
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, create a 2/2 green Wolf creature token.
Creature — Bringer (5/5)
You may pay rather than pay this spell's mana cost.
Trample
At the beginning of your upkeep, you may create a 3/3 green Beast creature token.
Creature — Ooze (0/0)
Consuming Blob's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1.
At the beginning of your end step, create a green Ooze creature token with "This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1."
Creature — Elf Salamander Rogue (7/4)
Fin-Clade Fugitives can't be blocked by creatures with power 2 or less.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature — Human Rogue (3/4)
Whenever Kessig Cagebreakers attacks, create a 2/2 green Wolf creature token that's tapped and attacking for each creature card in your graveyard.
Creature — Angel (4/4)
Flying
At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying.
Creature — Human Shaman (3/3)
At the beginning of your upkeep, create a 2/2 green Wolf creature token.
: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.
Legendary Creature — Cat Advisor (3/6)
Creature tokens you control have haste.
Parley — At the beginning of combat on your turn, each player reveals the top card of their library. For each land card revealed this way, you create a 1/1 green and white Citizen creature token. Then creatures you control get +1/+1 until end of turn for each nonland card revealed this way. Then each player draws a card.
Creature — Human Cleric (2/2)
When Priest of the Blood Rite enters the battlefield, create a 5/5 black Demon creature token with flying.
At the beginning of your upkeep, you lose 2 life.
Creature — Dragon (5/5)
Flying
When Skyline Despot enters the battlefield, you become the monarch.
At the beginning of your upkeep, if you're the monarch, create a 5/5 red Dragon creature token with flying.
Creature — Squirrel (4/4)
When Squirrel Squatters enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Whenever Squirrel Squatters attacks, create a 1/1 green Squirrel creature token that's tapped and attacking for each Attraction you've visited this turn.
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