← Edit search Random card

Cards similar to Circle of Elders (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Avid Reclaimer

Avid Reclaimer

Creature — Human Druid (2/2)

: Add or . If you control a Nissa planeswalker, you gain 2 life.

1.8 /10
$0.17
Bellowing Tanglewurm

Bellowing Tanglewurm

Creature — Wurm (4/4)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Other green creatures you control have intimidate.

8.6 /10
$1.20
Blossoming Tortoise

Blossoming Tortoise

Creature — Turtle (3/3)

Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped.
Activated abilities of lands you control cost less to activate.
Land creatures you control get +1/+1.

8.3 /10
$3.69
Boseiju Reaches Skyward  Branch of Boseiju

Boseiju Reaches Skyward // Branch of Boseiju

Enchantment — Saga // Enchantment Creature — Plant (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle.
II — Put up to one target land card from your graveyard on top of your library.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Branch of Boseiju

Reach
Branch of Boseiju gets +1/+1 for each land you control.

8.6 /10
$0.07
Brawn

Brawn

Creature — Incarnation (3/3)

Trample
As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.

9.1 /10
$0.84
Candlelit Cavalry

Candlelit Cavalry

Creature — Human Knight (5/5)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn.

2 /10
$0.03
Canopy Tactician

Canopy Tactician

Creature — Elf Warrior (3/3)

Other Elves you control get +1/+1.
: Add .

9.3 /10
$1.89
Challenger Troll

Challenger Troll

Creature — Troll (6/5)

Each creature you control with power 4 or greater can't be blocked by more than one creature.

6.3 /10
$0.07
Champion of Lambholt

Champion of Lambholt

Creature — Human Warrior (1/1)

Creatures with power less than Champion of Lambholt's power can't block creatures you control.
Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.

9.9 /10
$0.50
Circle of Dreams Druid

Circle of Dreams Druid

Creature — Elf Druid (2/1)

: Add for each creature you control.

9.7 /10
$5.91
Deepwood Denizen

Deepwood Denizen

Creature — Elf Warrior (3/2)

Vigilance
, : Draw a card. This ability costs less to activate for each +1/+1 counter on creatures you control.

6.4 /10
$0.03
Druid of the Sacred Beaker

Druid of the Sacred Beaker

Creature — Deer Bird Ape Druid (2/2)

: Add for each Crossbreed Labs watermark among permanents you control.

10 /10
$0.11
Dryad of the Ilysian Grove

Dryad of the Ilysian Grove

Enchantment Creature — Nymph Dryad (2/4)

You may play an additional land on each of your turns.
Lands you control are every basic land type in addition to their other types.

9.9 /10
~$10
Elvish Branchbender

Elvish Branchbender

Creature — Elf Druid (2/2)

: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control.

3.4 /10
$0.10
Elvish Hydromancer

Elvish Hydromancer

Creature — Elf Wizard (3/2)

Kicker (You may pay an additional as you cast this spell.)
When Elvish Hydromancer enters the battlefield, if it was kicked, create a token that's a copy of target creature you control.

4.3 /10
$0.05
Embodiment of Insight

Embodiment of Insight

Creature — Elemental (4/4)

Vigilance
Land creatures you control have vigilance.
Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

7.9 /10
$0.15
Freelance Muscle

Freelance Muscle

Creature — Rhino Warrior (4/4)

Whenever Freelance Muscle attacks or blocks, it gets +X/+X until end of turn, where X is the greatest power and/or toughness among other creatures you control.

5.7 /10
$0.03
Frontier Mastodon

Frontier Mastodon

Creature — Elephant (3/2)

Ferocious — Frontier Mastodon enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater.

2.9 /10
$0.04
Fungal Behemoth

Fungal Behemoth

Creature — Fungus (0/0)

Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control.
Suspend X—. X can't be 0. (Rather than cast this card from your hand, you may pay and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Fungal Behemoth while it's exiled, you may put a +1/+1 counter on target creature.

4.3 /10
$0.81
Galadhrim Brigade

Galadhrim Brigade

Creature — Elf Soldier (2/2)

Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Other Elves you control get +1/+1.

7.9 /10
$2.92
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.