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Cards similar to Leap of Flame (400)

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Predators Strike

Predator's Strike

Instant

Target creature gets +3/+3 and gains trample until end of turn.

4 /10
$0.15
Presumed Dead

Presumed Dead

Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control and suspect it." (A suspected creature has menace and can't block.)

3.8 /10
$0.03
Rally Maneuver

Rally Maneuver

Instant

Target creature gets +2/+0 and gains first strike until end of turn. Up to one other target creature gets +0/+2 and gains lifelink until end of turn.

2.2 /10
--
Return to Action

Return to Action

Instant

Until end of turn, target creature gets +1/+0 and gains lifelink and "When this creature dies, return it to the battlefield tapped under its owner's control."

7.7 /10
$0.03
Rush of Vitality

Rush of Vitality

Instant

Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")

6.7 /10
--
Seize the Initiative

Seize the Initiative

Instant

Target creature gets +1/+1 and gains first strike until end of turn.

1 /10
$0.04
Staggering Size

Staggering Size

Instant

Target creature gets +3/+3 and gains trample until end of turn.

5.2 /10
$0.02
Sylvan Might

Sylvan Might

Instant

Target creature gets +2/+2 and gains trample until end of turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

3.3 /10
$0.03
Tread Upon

Tread Upon

Instant

Target creature gets +2/+2 and gains trample until end of turn.

2.1 /10
$0.02
Unlikely Aid

Unlikely Aid

Instant

Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

6.1 /10
$0.05
Vampires Zeal

Vampire's Zeal

Instant

Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.

2.8 /10
$0.04
Wing It

Wing It

Instant

Target creature gets +2/+2 until end of turn. Put a flying counter on it. Scry 1.

0.3 /10
$0.16
Witchs Web

Witch's Web

Instant

Target creature gets +3/+3 and gains reach until end of turn. Untap it.

5.4 /10
$0.05
Boros Charm

Boros Charm

Instant

Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.

9.9 /10
$3.47
Dance of the Skywise

Dance of the Skywise

Instant

Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying.

1.6 /10
$0.17
Mordenkainens Polymorph

Mordenkainen's Polymorph

Instant

Until end of turn, target creature becomes a Dragon with base power and toughness 4/4 and gains flying. (It loses all other creature types.)

3.9 /10
$0.02
Updraft

Updraft

Instant

Target creature gains flying until end of turn.
Draw a card at the beginning of the next turn's upkeep.

3 /10
$0.19
View from Above

View from Above

Instant

Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand.

4.7 /10
$0.19
Water Wings

Water Wings

Instant

Until end of turn, target creature you control has base power and toughness 4/4 and gains flying and hexproof. (It can't be the target of spells or abilities your opponents control.)

5 /10
$0.02
Wings of Velis Vel

Wings of Velis Vel

Kindred Instant — Shapeshifter

Changeling (This card is every creature type.)
Until end of turn, target creature has base power and toughness 4/4, gains all creature types, and gains flying.

5.6 /10
$0.13
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