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Cards similar to Auratouched Mage (400)

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Amareth the Lustrous

Amareth, the Lustrous

Legendary Creature — Dragon (6/6)

Flying
Whenever another permanent enters the battlefield under your control, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand.

7.4 /10
$0.23
Ancestors Chosen

Ancestor's Chosen

Creature — Human Cleric (4/4)

First strike (This creature deals combat damage before creatures without first strike.)
When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard.

2.2 /10
$0.13
Angel of Renewal

Angel of Renewal

Creature — Angel Ally (4/4)

Flying
When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.

4.7 /10
$0.07
Angel of the Dire Hour

Angel of the Dire Hour

Creature — Angel (5/4)

Flash
Flying
When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures.

7.6 /10
$0.87
Archway Angel

Archway Angel

Creature — Angel (3/4)

Flying
When Archway Angel enters the battlefield, you gain 2 life for each Gate you control.

4.2 /10
$0.07
Aven Gagglemaster

Aven Gagglemaster

Creature — Bird Warrior (4/3)

Flying
When Aven Gagglemaster enters the battlefield, you gain 2 life for each creature you control with flying.

5.3 /10
$0.03
Blossom Prancer

Blossom Prancer

Creature — Spirit (4/4)

Reach
When Blossom Prancer enters the battlefield, look at the top five cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, you gain 4 life.

4.8 /10
$0.05
BoonBringer Valkyrie

Boon-Bringer Valkyrie

Creature — Angel Warrior (4/4)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Flying, first strike, lifelink

7.5 /10
$0.33
Breathkeeper Seraph

Breathkeeper Seraph

Creature — Angel (4/4)

Flying, soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Breathkeeper Seraph is paired with another creature, each of those creatures has "When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep."

8.2 /10
$1.25
Cataclysmic Gearhulk

Cataclysmic Gearhulk

Artifact Creature — Construct (4/5)

Vigilance
When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.

8.6 /10
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Cavalier of Dawn

Cavalier of Dawn

Creature — Elemental Knight (4/6)

Vigilance
When Cavalier of Dawn enters the battlefield, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token.
When Cavalier of Dawn dies, return target artifact or enchantment card from your graveyard to your hand.

8.5 /10
$5.25
Champions of Minas Tirith

Champions of Minas Tirith

Creature — Human Soldier (4/6)

When Champions of Minas Tirith enters the battlefield, you become the monarch.
At the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay , where X is the number of cards in their hand. If they don't, they can't attack you this combat.

7.9 /10
$0.17
Claim Jumper

Claim Jumper

Creature — Rabbit Mercenary (3/3)

Vigilance
When Claim Jumper enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle.

5.7 /10
$1.56
Conclave Phalanx

Conclave Phalanx

Creature — Human Soldier (2/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control.

4.1 /10
$0.13
Corpse Connoisseur

Corpse Connoisseur

Creature — Zombie Wizard (3/3)

When Corpse Connoisseur enters the battlefield, you may search your library for a creature card, put that card into your graveyard, then shuffle.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

8 /10
$0.39
Council Guardian

Council Guardian

Creature — Giant Soldier (5/5)

Will of the council — When Council Guardian enters the battlefield, starting with you, each player votes for blue, black, red, or green. Council Guardian gains protection from each color with the most votes or tied for most votes.

5.2 /10
$0.20
Eagle of Deliverance

Eagle of Deliverance

Creature — Bird Soldier (5/5)

Flying
When Eagle of Deliverance enters the battlefield, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less.

3.8 /10
$0.74
Excavation Elephant

Excavation Elephant

Creature — Elephant (3/5)

Kicker (You may pay an additional as you cast this spell.)
When Excavation Elephant enters the battlefield, if it was kicked, return target artifact card from your graveyard to your hand.

1.5 /10
$0.02
GoldenScale Aeronaut

Golden-Scale Aeronaut

Creature — Dwarf Pilot (2/3)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Flying

2.1 /10
$0.02
Goldnight Redeemer

Goldnight Redeemer

Creature — Angel (4/4)

Flying
When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control.

4.2 /10
$0.23
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