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Cards similar to City of Solitude (400)

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Bamboo Grove Archer

Bamboo Grove Archer

Enchantment Creature — Snake Archer (3/3)

Defender, reach
Channel — , Discard Bamboo Grove Archer: Destroy target creature with flying.

5.3 /10
$0.03
Barbed Foliage

Barbed Foliage

Enchantment

Whenever a creature attacks you, it loses flanking until end of turn.
Whenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it.

0.9 /10
$0.20
Bear Umbra

Bear Umbra

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

9.8 /10
$4.37
Bearer of Memory

Bearer of Memory

Enchantment Creature — Human Monk (3/2)

: Put a +1/+1 counter on target enchantment creature. It gains trample until end of turn.

2.8 /10
$0.01
Bearscape

Bearscape

Enchantment

, Exile two cards from your graveyard: Create a 2/2 green Bear creature token.

7.1 /10
$3.98
Beastmaster Ascension

Beastmaster Ascension

Enchantment

Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.
As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.

9.8 /10
$3.93
Beastmasters Magemark

Beastmaster's Magemark

Enchantment — Aura

Enchant creature
Creatures you control that are enchanted get +1/+1.
Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

3.5 /10
$0.10
Bestial Bloodline

Bestial Bloodline

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2.
: Return Bestial Bloodline from your graveyard to your hand.

3.6 /10
$0.04
Blanchwood Armor

Blanchwood Armor

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 for each Forest you control.

8.8 /10
$0.09
Blighted Burgeoning

Blighted Burgeoning

Enchantment — Aura

Enchant land
When Blighted Burgeoning enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

6.5 /10
$0.03
Boar Umbra

Boar Umbra

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

8.1 /10
$0.23
Bonds of Mortality

Bonds of Mortality

Enchantment

When Bonds of Mortality enters the battlefield, draw a card.
: Creatures your opponents control lose hexproof and indestructible until end of turn.

7.1 /10
$0.15
Boseiju Reaches Skyward  Branch of Boseiju

Boseiju Reaches Skyward // Branch of Boseiju

Enchantment — Saga // Enchantment Creature — Plant (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle.
II — Put up to one target land card from your graveyard on top of your library.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Branch of Boseiju

Reach
Branch of Boseiju gets +1/+1 for each land you control.

8.6 /10
$0.05
Bow of Nylea

Bow of Nylea

Legendary Enchantment Artifact

Attacking creatures you control have deathtouch.
, : Choose one —
• Put a +1/+1 counter on target creature.
• Bow of Nylea deals 2 damage to target creature with flying.
• You gain 3 life.
• Put up to four target cards from your graveyard on the bottom of your library in any order.

9.4 /10
$2.30
Branching Evolution

Branching Evolution

Enchantment

If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.

9.7 /10
$3.82
Briar Patch

Briar Patch

Enchantment

Whenever a creature attacks you, it gets -1/-0 until end of turn.

2.8 /10
$0.28
Call of the Wild

Call of the Wild

Enchantment

: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.

4 /10
$0.41
Careful Cultivation

Careful Cultivation

Enchantment — Aura

Enchant artifact or creature
As long as enchanted permanent is a creature, it gets +1/+3 and has reach and ": Add ."
Channel — , Discard Careful Cultivation: Create a 1/1 green Human Monk creature token with ": Add ."

7.1 /10
$0.05
Cartouche of Strength

Cartouche of Strength

Enchantment — Aura Cartouche

Enchant creature you control
When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.)
Enchanted creature gets +1/+1 and has trample.

7.3 /10
$0.14
Case of the Trampled Garden

Case of the Trampled Garden

Enchantment — Case

When this Case enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.
To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.)
Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.

5.3 /10
$0.08
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