Creature — Demon (5/5)
Soulhunter Rakshasa can't block.
When Soulhunter Rakshasa enters the battlefield, if you cast it from your hand, it deals 1 damage to target opponent for each Swamp you control.
Creature — Elemental (4/4)
Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
When Tar Fiend enters the battlefield, target player discards a card for each creature it devoured.
Creature — Vampire Warlock (2/2)
When Tenured Inkcaster enters the battlefield, put a +1/+1 counter on target creature.
Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.
Legendary Creature — Elder Dinosaur (6/6)
Deathtouch
, Reveal Tetzimoc, Primal Death from your hand: Put a prey counter on target creature. Activate only during your turn.
When Tetzimoc enters the battlefield, destroy each creature your opponents control with a prey counter on it.
Creature — Alien Horror (4/4)
Flying, haste
Consume Anomaly — Whenever Time Reaper deals combat damage to a player, put target face-up card they own in exile on the bottom of their library. If you do, you gain 3 life.
Creature — Gorgon Assassin (3/3)
When Undercity Eliminator enters the battlefield, you may sacrifice an artifact or creature. When you do, exile target creature an opponent controls.
Creature — Vampire Noble (3/4)
Flying
When Vampire Sovereign enters the battlefield, target opponent loses 3 life and you gain 3 life.
Creature — Vampire Warrior (4/2)
Sacrifice another creature: Regenerate Vampire Warlord. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Creature — Vampire Assassin (6/5)
Flying
Ward—Sacrifice a creature.
Whenever a creature dies, target opponent loses 2 life and you gain 2 life.
Creature — Vampire Horror // Creature — Eldrazi Vampire (3/3)
Flying
Sacrifice three other creatures: Transform Voldaren Pariah.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Abolisher of Bloodlines
Flying
When this creature transforms into Abolisher of Bloodlines, target opponent sacrifices three creatures.
Creature — Goblin Rogue (3/3)
When Warren Pilferers enters the battlefield, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn.
Creature — Human Soldier Assassin (3/2)
When Wei Assassins enters the battlefield, target opponent chooses a creature they control. Destroy that creature.
Creature — Human Warlock (4/4)
Deathtouch
At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature and you return up to one target creature card from your graveyard to your hand.
Creature — Zombie (2/3)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Woebearer deals combat damage to a player, you may return target creature card from your graveyard to your hand.
Creature — Demon (6/6)
Flying
When Abhorrent Overlord enters the battlefield, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.)
At the beginning of your upkeep, sacrifice a creature.
Creature — Horror (2/6)
Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.
Creature — Horror (6/6)
When Abyssal Gorestalker enters the battlefield, each player sacrifices two creatures.
Creature — Horror (2/2)
Flying
When Abyssal Horror enters the battlefield, target player discards two cards.
Creature — Aetherborn Artificer (4/3)
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Creature — Insect (6/2)
Flash
When Ambush Gigapede enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn.
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