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Cards similar to Illumination (400)

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Will of the AllHunter

Will of the All-Hunter

Instant

Target creature gets +2/+2 until end of turn. If it's blocking, instead put two +1/+1 counters on it.
Cycling (, Discard this card: Draw a card.)

2.9 /10
$0.02
Wipe Clean

Wipe Clean

Instant

Exile target enchantment.
Cycling (, Discard this card: Draw a card.)

3.7 /10
$0.11
You Hear Something on Watch

You Hear Something on Watch

Instant

Choose one —
• Rouse the Party — Creatures you control get +1/+1 until end of turn.
• Set Off Traps — This spell deals 5 damage to target attacking creature.

4.1 /10
--
Zealous Strike

Zealous Strike

Instant

Target creature gets +2/+2 and gains first strike until end of turn.

1.3 /10
$0.04
A Good Day to Pie

A Good Day to Pie

Instant

Tap up to two target creatures.
Whenever you put a name sticker on a creature, you may return A Good Day to Pie from your graveyard to your hand.

1.5 /10
$0.02
Act of Heroism

Act of Heroism

Instant

Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.

4.1 /10
$0.03
Aegis of the Heavens

Aegis of the Heavens

Instant

Target creature gets +1/+7 until end of turn.

6 /10
$0.17
Alarum

Alarum

Instant

Untap target nonattacking creature. It gets +1/+3 until end of turn.

1.7 /10
$0.07
Armed and Armored

Armed and Armored

Instant

Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it.

8 /10
$0.13
Artillery Blast

Artillery Blast

Instant

Domain — Artillery Blast deals X damage to target tapped creature, where X is 1 plus the number of basic land types among lands you control.

2.7 /10
$0.03
Baffling Defenses

Baffling Defenses

Instant

Target creature's base power perpetually becomes 0.

10 /10
--
Bathe in Light

Bathe in Light

Instant

Radiance — Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.

4.8 /10
$0.27
Battlewise Valor

Battlewise Valor

Instant

Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

2.3 /10
$0.07
Blessed Reversal

Blessed Reversal

Instant

You gain 3 life for each creature attacking you.

4.1 /10
$0.22
Blessed Wine

Blessed Wine

Instant

You gain 1 life.
Draw a card at the beginning of the next turn's upkeep.

2.1 /10
$0.20
Break of Day

Break of Day

Instant

Creatures you control get +1/+1 until end of turn.
Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

1.6 /10
$0.08
Brought Back

Brought Back

Instant

Choose up to two target permanent cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield tapped.

8.7 /10
$1.15
Calamitys Wake

Calamity's Wake

Instant

Exile all graveyards. Players can't cast noncreature spells this turn. Exile Calamity's Wake.

7.9 /10
$0.02
Carom

Carom

Instant

The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead.
Draw a card.

3.6 /10
$0.01
Celestial Flare

Celestial Flare

Instant

Target player sacrifices an attacking or blocking creature.

4.4 /10
$0.04
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