Creature — Elemental (0/0)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Worldsoul Colossus enters the battlefield with X +1/+1 counters on it.
Creature — Human Artificer (2/2)
When Arbalest Engineers enters the battlefield, choose one —
• Arbalest Engineers deals 1 damage to any target.
• Put a +1/+1 counter on target creature. It gains trample and haste until end of turn.
• Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")
Legendary Creature — Human Warlock (3/3)
, Sacrifice up to three permanents: If there were three or more card types among the sacrificed permanents, each opponent loses 3 life, you gain 3 life, and you draw three cards.
Legendary Creature — Human Soldier (2/3)
Lifelink
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
Other legendary creatures you control have exploit.
Whenever a creature you control exploits a creature, put a +1/+1 counter on each creature you control.
Creature — Human Soldier (2/4)
Command Section — When Company Commander enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to the number of opponents you have.
Bring it Down! — Whenever Company Commander attacks, creatures you control gain deathtouch until end of turn.
Creature — Sliver (2/2)
All Slivers have "Sacrifice this permanent: You gain 3 life."
Legendary Creature — Human Noble (2/4)
At the beginning of your end step, if a creature died under your control this turn, create a 1/1 white Human Soldier creature token.
, Sacrifice another creature: Each opponent loses 1 life and you gain 1 life.
Creature — Vampire Cleric Ally (2/2)
Flying
At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.
Legendary Creature — Human Knight (3/4)
Haste
When Éowyn, Fearless Knight enters the battlefield, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn.
Legendary Creature — Human Warlock (2/4)
Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control.
At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control.
Legendary Creature — Phyrexian Elf Warrior (3/3)
When Ezuri, Stalker of Spheres enters the battlefield, you may pay . If you do, proliferate twice.
Whenever you proliferate, draw a card.
Creature — Centaur Warrior (3/3)
Trample
Tribute 1 (As this creature enters the battlefield, an opponent of your choice may put a +1/+1 counter on it.)
When Fanatic of Xenagos enters the battlefield, if tribute wasn't paid, it gets +1/+1 and gains haste until end of turn.
Creature — Elemental Berserker (2/2)
When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.
Legendary Creature — Chimera (3/3)
: Choose one. X is the number of spells you've cast this turn.
• Scry X.
• Gnostro, Voice of the Crags deals X damage to target creature.
• You gain X life.
Legendary Creature — Human Soldier (2/2)
When Jirina, Dauntless General enters the battlefield, exile target player's graveyard.
Sacrifice Jirina: Humans you control gain hexproof and indestructible until end of turn.
Legendary Enchantment Creature — God (4/5)
Indestructible
As long as your devotion to red and green is less than seven, Klothys isn't a creature.
At the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, add or . Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent.
Creature — Merfolk Mutant (1/1)
Flying
When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control.
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature — Cephalid Wizard (3/1)
Flash
Lifelink
When Obscura Interceptor enters the battlefield, it connives. When it connives this way, return up to one target spell to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Legendary Creature — Halfling Advisor (2/2)
Partner with Merry, Warden of Isengard (When this creature enters the battlefield, target player may put Merry into their hand from their library, then shuffle.)
, : Create a Food token.
, Sacrifice four Foods: Other creatures you control get +3/+3 and gain haste until end of turn. Activate only as a sorcery.
Creature — Cat Warrior (3/2)
When Racketeer Boss enters the battlefield, choose up to two creature and/or planeswalker cards in your hand. They perpetually gain "When you cast this spell, create a Treasure token and this spell perpetually loses this ability."
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