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Cards similar to Knight Exemplar (18)

Lyra Dawnbringer

Lyra Dawnbringer

Legendary Creature — Angel (5/5)

Flying
First strike (This creature deals combat damage before creatures without first strike.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Other Angels you control get +1/+1 and have lifelink.

9.4 /10
$4.51
Stromkirk Captain

Stromkirk Captain

Creature — Vampire Soldier (2/2)

First strike
Other Vampire creatures you control get +1/+1 and have first strike.

9.1 /10
$0.24
Consuls Lieutenant

Consul's Lieutenant

Creature — Human Soldier (2/1)

First strike
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.

4.2 /10
$0.10
Fencers Magemark

Fencer's Magemark

Enchantment — Aura

Enchant creature
Creatures you control that are enchanted get +1/+1 and have first strike.

2.6 /10
$0.10
Neheb the Worthy

Neheb, the Worthy

Legendary Creature — Minotaur Warrior (2/2)

First strike
Other Minotaurs you control have first strike.
As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0.
Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card.

5.5 /10
$0.20
Syr Alin the Lions Claw

Syr Alin, the Lion's Claw

Legendary Creature — Human Knight (4/4)

First strike
Whenever Syr Alin, the Lion's Claw attacks, other creatures you control get +1/+1 until end of turn.

5.4 /10
$0.16
Timber Protector

Timber Protector

Creature — Treefolk Warrior (4/6)

Other Treefolk creatures you control get +1/+1.
Other Treefolk and Forests you control have indestructible.

7.6 /10
~$24
Valley Rally

Valley Rally

Instant

Gift a Food (You may promise an opponent a gift as you cast this spell. If you do, they create a Food token before its other effects. It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Creatures you control get +2/+0 until end of turn. If the gift was promised, target creature you control gains first strike until end of turn.

4.9 /10
$0.04
Aardwolfs Advantage

Aardwolf's Advantage

Sorcery

Creatures you control get +2/+0 and gain alpha strike until end of turn. (A creature with alpha strike has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.)

0.4 /10
$0.02
Akroma Vision of Ixidor

Akroma, Vision of Ixidor

Legendary Creature — Angel (6/6)

Flying, first strike, vigilance, trample
At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner.
Partner

8.7 /10
$6.23
Anax and Cymede

Anax and Cymede

Legendary Creature — Human Soldier (3/2)

First strike, vigilance
Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

5.9 /10
$0.14
Bastion Protector

Bastion Protector

Creature — Human Soldier (3/3)

Commander creatures you control get +2/+2 and have indestructible.

9.6 /10
$0.95
Bold Defense

Bold Defense

Instant

Kicker (You may pay an additional as you cast this spell.)
Creatures you control get +1/+1 until end of turn. If this spell was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.

0.9 /10
$0.01
Cabaretti Confluence

Cabaretti Confluence

Sorcery

Choose three. You may choose the same mode more than once.
• Create a token that's a copy of target creature you control. It gains haste. Sacrifice it at the beginning of the next end step.
• Exile target artifact or enchantment.
• Creatures target player controls get +1/+1 and gain first strike until end of turn.

6 /10
$0.31
Eagles of the North

Eagles of the North

Creature — Bird Soldier (3/3)

Flying
When Eagles of the North enters, creatures you control get +1/+0 and gain first strike until end of turn.
Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

7.4 /10
$0.47
Encampment Keeper

Encampment Keeper

Creature — Dog (1/1)

First strike
, , Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn.

3.7 /10
$0.09
Fangblade Brigand  Fangblade Eviscerator

Fangblade Brigand // Fangblade Eviscerator

Creature — Human Werewolf // Creature — Werewolf (3/4)

: Fangblade Brigand gets +1/+0 and gains first strike until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Fangblade Eviscerator

: Fangblade Eviscerator gets +1/+0 and gains first strike until end of turn.
: Creatures you control get +2/+0 until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

5.5 /10
$0.07
Fervent Champion

Fervent Champion

Creature — Human Knight (1/1)

First strike, haste
Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn.
Equip abilities you activate that target Fervent Champion cost less to activate.

7.8 /10
$0.27

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