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Cards similar to Kyscu Drake (400)

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Marker Beetles

Marker Beetles

Creature — Insect (2/3)

When Marker Beetles dies, target creature gets +1/+1 until end of turn.
, Sacrifice Marker Beetles: Draw a card.

2 /10
$0.21
Pulsating Illusion

Pulsating Illusion

Creature — Illusion (0/1)

Flying
Discard a card: Pulsating Illusion gets +4/+4 until end of turn. Activate only once each turn.

0.4 /10
$0.16
Rambling Possum

Rambling Possum

Creature — Possum Mount (3/3)

Whenever Rambling Possum attacks while saddled, it gets +1/+2 until end of turn. Then you may return any number of creatures that saddled it this turn to their owner's hand.
Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

2.1 /10
$0.10
SakuraTribe Elder

Sakura-Tribe Elder

Creature — Snake Shaman (1/1)

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

10 /10
$1.03
Setessan Griffin

Setessan Griffin

Creature — Griffin (3/2)

Flying
: Setessan Griffin gets +2/+2 until end of turn. Activate only once each turn.

0.2 /10
$0.02
Sisay Weatherlight Captain

Sisay, Weatherlight Captain

Legendary Creature — Human Soldier (2/2)

Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control.
: Search your library for a legendary permanent card with mana value less than Sisay's power, put that card onto the battlefield, then shuffle.

9.3 /10
$1.48
Sole Performer

Sole Performer

Creature — Elf Performer (2/2)

: Add . Activate only once each turn. (While activating an ability, use rather than tapping the permanent to pay for .)

0.3 /10
$0.06
Spike Soldier

Spike Soldier

Creature — Spike Soldier (0/0)

Spike Soldier enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn.

0.9 /10
$0.20
Tom Bombadil

Tom Bombadil

Legendary Creature — God Bard (4/4)

As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible.
Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn.

7.8 /10
$1.23
Unyaro Bees

Unyaro Bees

Creature — Insect (0/1)

Flying
: Unyaro Bees gets +1/+1 until end of turn.
, Sacrifice Unyaro Bees: It deals 2 damage to any target.

2.6 /10
$0.32
Wild Aesthir

Wild Aesthir

Creature — Bird (1/1)

Flying, first strike
: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn.

0.4 /10
$0.07
Wildwood Mentor

Wildwood Mentor

Creature — Treefolk (1/1)

Whenever a token enters the battlefield under your control, put a +1/+1 counter on Wildwood Mentor.
Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor's power.

5.8 /10
$0.38
Wolfbitten Captive  Krallenhorde Killer

Wolfbitten Captive // Krallenhorde Killer

Creature — Human Werewolf // Creature — Werewolf (1/1)

: Wolfbitten Captive gets +2/+2 until end of turn. Activate only once each turn.
At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive.

Krallenhorde Killer

: Krallenhorde Killer gets +4/+4 until end of turn. Activate only once each turn.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Killer.

5.3 /10
$0.83
Yevas Forcemage

Yeva's Forcemage

Creature — Elf Shaman (2/2)

When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn.

1.6 /10
$0.08
Barbarian Bully

Barbarian Bully

Creature — Human Barbarian (2/2)

Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to them. Activate only once each turn.

1.3 /10
$0.05
Battlewand Oak

Battlewand Oak

Creature — Treefolk Warrior (1/3)

Whenever a Forest enters the battlefield under your control, Battlewand Oak gets +2/+2 until end of turn.
Whenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn.

5.2 /10
$0.22
Berserk Murlodont

Berserk Murlodont

Creature — Beast (3/3)

Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

1.1 /10
$0.06
Bioplasm

Bioplasm

Creature — Ooze (4/4)

Whenever Bioplasm attacks, exile the top card of your library. If it's a creature card, Bioplasm gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness.

3.1 /10
$0.29
Boreal Centaur

Boreal Centaur

Snow Creature — Centaur Warrior (2/2)

: Boreal Centaur gets +1/+1 until end of turn. Activate only once each turn. ( can be paid with one mana from a snow source.)

2.7 /10
$0.11
Boseiju Reaches Skyward  Branch of Boseiju

Boseiju Reaches Skyward // Branch of Boseiju

Enchantment — Saga // Enchantment Creature — Plant (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle.
II — Put up to one target land card from your graveyard on top of your library.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Branch of Boseiju

Reach
Branch of Boseiju gets +1/+1 for each land you control.

8.6 /10
$0.05
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