Instant
You may reveal an instant card you own from outside the game and put it into your hand. Exile Cunning Wish.
Instant
Roll a d20 and add the number of cards in your hand.
1—14 | Draw X cards.
15+ | Scry X, then draw X cards.
Instant
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Instant
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Look at the top four cards of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest on the bottom of your library in a random order.
Instant
Creatures your opponents control have base power and toughness 0/1 until end of turn.
Instant
Draw two cards, then discard two cards. Untap up to three lands.
Instant
Creatures your opponents control get -4/-0 until end of turn.
Instant
Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. Create a 0/0 colorless Thopter artifact creature token with flying, then put a +1/+1 counter on it for each card put into your graveyard this way.
Instant
Draw two cards.
Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead.
Instant — Trap
If an opponent cast a red instant or sorcery spell this turn, you may pay rather than pay this spell's mana cost.
Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to any target.
Instant
Counter target spell. You may cast a spell with an equal or lesser mana value from your hand without paying its mana cost.
Instant
Choose one —
• Counter all other spells.
• Switch each creature's power and toughness until end of turn.
• Creatures can't be blocked this turn.
Instant — Arcane
Draw two cards, then discard a card.
If you've cast a spell named Peer Through Depths and a spell named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it onto the battlefield, then shuffle.
Instant
Strive — This spell costs more to cast for each target beyond the first.
Exile any number of target creatures and all Auras attached to them.
Instant
Tap target creature. Sonic Assault deals 2 damage to that creature's controller.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Instant
Whenever a nontoken creature enters the battlefield under an opponent's control this turn, create a token that's a copy of that creature.
Instant
Draw three cards. Then discard two cards unless you discard a basic land card.
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